View Profile: BookBarbarian - Morrus' Unofficial Tabletop RPG News
  • BookBarbarian's Avatar
    Today, 12:11 AM
    Looking over https://thinkdm.org/hfh/revised-ranger-2018/ I really like the choices granted by Martial exploits (much like superiority dice, invocations, or infusions grant more choices). I don't see much reason why some of them couldn't be tied to a beast companion. Battle maneuvers with the Ranger and Companion working in tandem seems pretty cool to me.
    75 replies | 1879 view(s)
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  • BookBarbarian's Avatar
    Yesterday, 06:37 PM
    As it stands currently I find the versatile weapon is really the best weapon for a grappler. They use it in one hand when wanting to grapple, and 2 when not wanting to (Fighting creatures more than one size larger, or that are immune to being grappled like a water weird). I'd actually want a fighting style (and a feat) that would expand on that niche.
    13 replies | 302 view(s)
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  • BookBarbarian's Avatar
    Yesterday, 06:29 PM
    Agreed. I've read a lot worse Young adult fantasy that's for sure. For example I read a bunch of awful Ravenloft novels as a kid too. Also agreed.
    30 replies | 900 view(s)
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  • BookBarbarian's Avatar
    Wednesday, 19th June, 2019, 11:08 PM
    Yeah I don't think I even read the transcript until right now. Just a vague memory of listening to the video while I did other things.
    75 replies | 1879 view(s)
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  • BookBarbarian's Avatar
    Wednesday, 19th June, 2019, 10:51 PM
    Oh yeah I did like those. They would certainly make for a more meaningful favored terrain choice. Actually on a re-read there was a lot more to like than I remember. I think a couple of things must have stuck in my mind and skewed my outlook.
    75 replies | 1879 view(s)
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  • BookBarbarian's Avatar
    Wednesday, 19th June, 2019, 10:33 PM
    I'm interested to see what happens. However, the Happy Fun Hour ideas were among my least favorite ideas tossed around for the Ranger since 5e was released. Edit: I was totally remembering wrong, there were lots of good ideas and I'm even more interested to see what happens.
    75 replies | 1879 view(s)
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  • BookBarbarian's Avatar
    Tuesday, 18th June, 2019, 09:12 PM
    Crazy old coot sure does get around.
    30 replies | 900 view(s)
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  • BookBarbarian's Avatar
    Tuesday, 18th June, 2019, 05:54 PM
    I read so many dragonlance books as a kid. I even re-read a Chronicles and Legends as an adult. Chronicles felt pretty juvenile thought it is YA Fantasy so there. Legends was a bit more grown up. I enjoyed the random side book here or there. Some are just trash though. Even with Weis and Hickman I prefer the Deathgate Cycle.
    30 replies | 900 view(s)
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  • BookBarbarian's Avatar
    Thursday, 13th June, 2019, 09:26 PM
    I still play Berserkers and I still have a blast, but I have a blast playing Zealots too. In game the latter just seems more effective at being the all out beatstick Barbarian. Once my current campaign wraps up I would like to go back to a straight up Berserker with Tavern Brawler. Not optimized by any means, but I think it will me fun.
    53 replies | 1865 view(s)
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  • BookBarbarian's Avatar
    Thursday, 13th June, 2019, 09:23 PM
    All that and the fact that Radiant (and Necrotic to a lesser degree) is often more useful than straight weapon weapon damage, especially if you don't have a magic weapon.
    53 replies | 1865 view(s)
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  • BookBarbarian's Avatar
    Thursday, 13th June, 2019, 12:14 AM
    Meh. It's still worse than a Zealot's Divine Fury then.
    53 replies | 1865 view(s)
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  • BookBarbarian's Avatar
    Wednesday, 12th June, 2019, 09:57 PM
    I could also see Frenzy a using a different fatigue like mechanic that is not as punishing as Exhaustion. Spending Hit dice to activate Frenzy for example is an easy if uninspiring way to do it. Indeed, but the trouble is that only one sublcass out of all of them has mechanic that is so punishing.
    53 replies | 1865 view(s)
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  • BookBarbarian's Avatar
    Wednesday, 12th June, 2019, 05:06 PM
    Switching Retaliation and Frenzy is an elegant solution to the problem. In fact I find the Berserker striking back when hit more thematic than getting more attacks in a frenzy. Still simply removing exhaustion from frenzy just brings them in line with a Zealot anyway.
    53 replies | 1865 view(s)
    4 XP
  • BookBarbarian's Avatar
    Wednesday, 5th June, 2019, 05:21 PM
    MrDM69, what you've written is one of the most insanely idiotic things I have ever read. At no point in your rambling, incoherent "campaign" were you even close to anything that could be considered a rational thought. Everyone in this thread is now dumber for having read it. I award you no XP, and may Pelor have mercy on your soul.
    33 replies | 1204 view(s)
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  • BookBarbarian's Avatar
    Tuesday, 4th June, 2019, 11:34 PM
    This is the weirdest way to open a thread I have ever seen. I had to check the rest of your posts to see that you weren't some advanced spam bot. OK.
    33 replies | 1204 view(s)
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  • Warpiglet's Avatar
    Saturday, 1st June, 2019, 01:49 PM
    After reading this I looked for some of my ancient sheets! I actually also had a gray elf druid/magic-user as well. 'Gristos Achilleous' We went crazy for a while in the 90s with multiclassing combos for 1st ed AD&D! That article in dragon opened up crazy vistas. We never converted to 2nd edition at all...
    7 replies | 438 view(s)
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  • Warpiglet's Avatar
    Saturday, 1st June, 2019, 01:49 AM
    Actually there was some other options for 1e in dragon! We printed it and put it in our UA books. There were crazy allowable combos like cleric magic user thieves! I had an evil one--worshipped Loki. An evil gray elf named Glavis! Some 30 years ago...
    7 replies | 438 view(s)
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  • BookBarbarian's Avatar
    Friday, 31st May, 2019, 11:14 PM
    The game exists for the people at the table. I don't see a point in making parts of the game that don't serve anybody at the table. Some DMs love that world building and I think that is great, so they can build that world as they like to their heart's content. That's value for a person at the table. I however hate using even a single iota of brain power on a part of the world that the PCs...
    106 replies | 3584 view(s)
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  • BookBarbarian's Avatar
    Friday, 31st May, 2019, 10:36 PM
    There are no move actions in 5e.
    59 replies | 46208 view(s)
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  • BookBarbarian's Avatar
    Thursday, 30th May, 2019, 06:07 PM
    Very good point. I do heavily rely on those descriptions and layouts in adventures and other supplements. Very much relying on someone else's knowledge of demographics.
    94 replies | 4541 view(s)
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  • BookBarbarian's Avatar
    Wednesday, 29th May, 2019, 10:08 PM
    Very interesting. I avoid Schrodinger statblock by simply grabbing NPC statblocks form the book(s) and using them. I would never consider improving a merchant just because the rogue is a high level. Not just because I think it would be a horrible "gotcha" to the player, but because I am far to lazy to put effort into that NPC. Unless there is a really good reason for this merchant to be...
    94 replies | 4541 view(s)
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  • BookBarbarian's Avatar
    Wednesday, 29th May, 2019, 08:32 PM
    This is in fact one of my favorite things about 5e. As my game is focused on the experience for the people at the table I try not to do any world building beyond what the PCs will interact with. I find the thread interesting to read, but it won't in anyway effect how I run the game.
    94 replies | 4541 view(s)
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About BookBarbarian

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About BookBarbarian
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New 5e Player and DM Playing in LMoP, HotDQ, and Running OotA
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Longtime fan of Fantasy and Sci-Fi books, movies, video games and tabletop games. New 5e Player and novice DM.
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Tuesday, 12th March, 2019


Thursday, 28th February, 2019

  • 09:30 PM - DM Dave1 mentioned BookBarbarian in post Archer build
    BookBarbarian's suggestions all sound great to me. How about any flavor of Rogue with a 3 level dip into Fighter for Arcane Archer? I know it's not a popular subclass, but getting two unique arcane arrow attacks might add some unique flare to your roguish archer. Have you checked out the Character Build threads? I don't spend any time there so not sure if that will be fruitful for you or not, but might be worth a visit: http://www.enworld.org/forum/forumdisplay.php?363-Character-Builds-amp-Optimization

Wednesday, 9th January, 2019

  • 06:17 PM - Nutation mentioned BookBarbarian in post AL Thor in Dwarf form. Help please!
    Rounding out odd stat's would probably be my first goal. I'd worry about Dwarven fortitude a little later as when you pick up the periapt. (aside: what is your bonus action strategy for when you use your action to Dodge?) I'd also put off warcaster as you can hold a shield and cast spells and cantrips with your other hand (holidng an arcan focus or component bag) just fine, drawing a weapon for attacks and Booming Blade. Shieldmaster is useful at any level, though I'm not sure I'd put it above ASIs. So if it were me getting Cha to 16 is a first, and getting it to 18 second would probably be my second priority. the others depend on whats happening in game. If I have the periapt, DF, if I have the Thrower Warcaster, if neither Shield Master. Mostly agree, including the later amendment, BookBarbarian. Attributes, Warcaster, Shield Master, then whatever. You have plenty of opportunity to learn as you go, bkcrosson, so don't overthink it.

Monday, 22nd October, 2018

  • 10:36 PM - dave2008 mentioned BookBarbarian in post Mythological Figures: Conan the Barbarian (5E)
    Conan is a tough one and I think you did a pretty good job. I also like BookBarbarian's take. Conan is also a good fit for a high level NPC as his a long and stored list of adventures and incredible accomplishments that map onto a high level character pretty well. I do think Conan, if anyone, would probably have a strength of 20 though. He always seems to be the strongest.

Thursday, 9th August, 2018

  • 12:09 PM - SigmaOne mentioned BookBarbarian in post Adventures in Middle Earth magic - does it work?
    Thanks to Morrus and BookBarbarian for the comments. I'll have to read the AiME books, and see how I feel... see whether I think low-magic can be done in 5e at all. High magic certainly does seem baked in by default, and that may be quite difficult to overcome for people who want "D&D". If it is as much about expectations as anything else, perhaps that is manageable. Otherwise, perhaps I'll look into TOR. I've learned from experience with Cypher System that getting a group into a whole new ruleset can be a lot more work than I may want to deal with, so I'd prefer 5e AiME if possible.

Friday, 3rd August, 2018


Tuesday, 10th July, 2018

  • 08:55 PM - Salthorae mentioned BookBarbarian in post 6e? Why?
    I have honestly not looked at and am not really interested in the PF2 offerings so sorry to say I can't compare, but I agree with BookBarbarian what streams (if any) pick it up will drive a lot of sales their way. I hadn't thought about it, but it's true.

Saturday, 16th June, 2018

  • 09:07 AM - Sadras mentioned BookBarbarian in post Will you make transsexual Elves canon in your games ?
    Some great ideas. Definitely going to run my next short campaign around one of these. @BookBarbarian, in case you had missed it, you might be interested in this poster's take on flanking. I quite like it, although I just might also be willing to give flankers a +2 bonus.

Wednesday, 6th June, 2018

  • 04:42 PM - Coroc mentioned BookBarbarian in post Variant weapon table
    BookBarbarian a sickle as a weapon, yes, a dagger / knife stabbing in hammer grip? I bet you can teach a monkey to do that. Use of a staff is almost intuitive, very easy even for totally untrained persons. A hammer? yea you need strength to use it as a weapon I guess. The whole simple / martial weapon is a bit of a constructed categorizing. Watch a monk use a Bo IRL nothing simple about this anymore that is "martial art"
  • 09:53 AM - Coroc mentioned BookBarbarian in post Variant weapon table
    BookBarbarian #33 Axes are common Tools, but an axe specialized as a weapon is much lighter and has a much slimmer Profile. To wield an axe is in no means something for the untrained since you essentially got to keep up edge alignment to be effective. Same goes partially for warhammers. Maces and clubs and quarterstaffs are much simpler to use in that aspect. I would say someone with a forester or carpenter Background could treat an axe a simple weapon but not the common peasant who chops up some firewood with a woodcutter axe from time to time.

Wednesday, 21st March, 2018

  • 01:50 AM - snickersnax mentioned BookBarbarian in post The best solution for longswords
    Maybe Tavern brawler just needs to be expanded to include what the description already says it does. Turns out Tavern Brawler doesn't even need to be adjusted for it to work with a longsword. "In many cases, an improvised weapon is similar to an actual weapon and can be treated as such. For example, a table leg is akin to a club. At the DM’s option, a character proficient with a weapon can use a similar object as if it were that weapon and use his or her proficiency bonus." BookBarbarian : No toes stepped on at all.

Friday, 16th March, 2018

  • 06:57 PM - 77IM mentioned BookBarbarian in post Warden (Ranger Archetype)
    Thanks everybody for the great feedback! I am making some major revisions. BookBarbarian is right, "Warden" is a really cool word that could mean lots of things. So I changed the name to "Primal Warden" to be a bit more clear that this is some kind of magical thing, while retaining the name "Warden" as a signal to 4E fans. Unwise is right, having the form end when you are out of temp HP is backwards, incentive-wise. So I changed it to just a flat 10 minutes regardless of temp HP. But that overpowered some of the attack features, which were balanced by the fact that you'd probably only have them for a couple of rounds before the form gets punched out of you. I changed the special attacks to just be usable once per transformation. Not only is this a lot simpler and easier to balance, it also follows the 4E warden powers a bit more closely. Ranger is somewhat unique among classes in that it relies on its subclass for most of its damage scaling. (Cleric does too, and bard, druid and fighter partially get damage scaling from the subclass). Most classes get a distinct...

Friday, 2nd March, 2018

  • 01:56 PM - Charles Rampant mentioned BookBarbarian in post Black Panther and Tomb of Annihilation
    ...y. Once they had magical marvels and great technology (similar to neighboring Lantan, but more spirit-focused maybe?) that eclipsed the outside world, overseen by the royalty, but with the collapse of Omu all that was scattered/lost. Some great ideas here. One easy way to bring that post-Wakandan theme might be to add special teleportation circles, located at all the important places (Nangalore, Omu, Mezro, Port Nyanzaru, etc) which they can use to speed up the travel towards the end of the adventure. Naturally these would only work with special crystals that they can find in the ruins... My concern about your floating skull is that you'd add yet another NPC guide to an adventure that already has too many of them :D I am, however, really liking the idea of using the undead angle more than just for Ras Nsi's backstory and random encounters. I've yet to read the Tomb of Nine Gods, but preferably you could add an encounter or two in there to tie off that plot thread as well? BookBarbarian As to using Heroclix and Black Panther toys - the real dream would be to create Black Kamadan, for a rather bizarre mashup...

Wednesday, 14th February, 2018

  • 10:27 PM - Enevhar Aldarion mentioned BookBarbarian in post Coming Soon - Warriors of Waterdeep: a new Free to Play D&D mobile game
    No thanks, ill be patient for a real game or nothing over mobile trash. I will take a decent mobile game over PC or console trash. Shovelware you have paid for is so much more painful than a little time lost trying a free game. I gave the Neverwinter MMO a try but it just did not click for me, so I was very glad it was free. I never did buy Sword Coast Legends, and from everything that has been said about it, I am happy I did not waste any money on it, not even when it shows up on sale for $5-10 in a PS Store sale. And to quote BookBarbarian "...but I hope it's successful. I hope it earns buckets of money and they ask themselves "What can we do next?" and that next game is more up my alley."

Tuesday, 9th January, 2018


Wednesday, 25th October, 2017

  • 08:48 PM - Hawk Diesel mentioned BookBarbarian in post Barbarian Archetype: Path of the Hulk
    Ya know what? I actually like that idea. Making it a slam attack rather than an unarmed strike reduces complication of mixing with multiclass barbarian/monks. We can also include (as mentioned by BookBarbarian) that the Slam attack is considered a heavy weapon for the purpose of abilities and feats, but does not negatively affect small characters as normal (don't want small characters taking disadvantage on their own slam attacks).

Friday, 11th August, 2017

  • 10:49 PM - LordEntrails mentioned BookBarbarian in post How to Adjudicate Actions in D&D 5e
    @Harzel & BookBarbarian, Can't you just add some oil to loosen the threads?
  • 02:26 PM - ro mentioned BookBarbarian in post Big Battle, Exciting Victory, 36 seconds.
    I think there's no good answer if you track actual time. If you have long combat rounds (1 minute), people take unrealistically long to walk short distances and archers are curiously slow to fire. And you wonder why it takes two or three minutes to knock out a guard in an incidental encounter. If you have short combats (6 seconds), combats are over super fast, even the big epic ones. I've stopped associating rounds with seconds in my homegame, going more for a abstract/ narrative "scene" passage of time. This. I suppose the "abstract/narrative 'scene' passage of time" really is the only way to go. As BookBarbarian pointed out, 5e combat really does lack the time spent sizing up opponents, and characters are expected to almost always know what to do all the time, both allies and enemies. There is little allotment for hesitation or caution or thoughtfulness on either side.

Monday, 24th July, 2017

  • 08:25 PM - MechaTarrasque mentioned BookBarbarian in post How do you measure, and enforce, alignment?
    I don't understand what you're saying here. What do you mean by "respectability" versus "renown"? The two words are pretty close to synonymous in my mind. I admit that there is some overlap, but I think BookBarbarian pretty well describes it. Fame may be a better word than renown. I think of it is like being a good singer from a traditional background. If you are willing to sing racy stuff on the path to fame (renown), then you are chaotic. If you aren't willing to do so (because "what would my mother think?" [respectability]), then you are lawful. Neither position is intrinsically good ("Proper society" might strongly believe that dwarves have to stay "in their place" after all...). You can want both respect and renown, but if you regularly choose one over the other, you get the alignment. Of course it is possible to not be particularly motivated by either renown or respect (including "I would prefer people didn't think of me at all"), which cover neutrality. For fiends, a devil wouldn't do anything that would make people think devils didn't live up to their contracts, even if that meant not personally benefiting from it, but a demon wants infamy (if a village fears Blarg the Dretch, Blarg...

Thursday, 13th October, 2016

  • 07:19 PM - Corwin mentioned BookBarbarian in post Is he evil?
    If you see to people going back and forth, "Yes.", "No.", "Yes.", "No.", then I consider it fully appropriate to step in and say "Mu." Given that you are misrepresenting the brief exchange between me an BookBarbarian, I'm not sure what to make of all this. Especially since his/her initial response (post #288) to my post was acquiescent. One I immediately responded to with acceptance. The conversation then shifted once more to discussing issues more closely related to the OP and topic proper. So you can "Mu" like Interrupting Cow all you like, but there was never any back and forth, "Yes.", "No.", "Yes.", "No." as you put it WRT the original contention you seem to have taken issue with. And, again, here you are dragging this off-topic stuff further along by continuing to engage on it.


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Thursday, 20th June, 2019

  • 07:14 PM - Laurefindel quoted BookBarbarian in post On GWF and a versatile fighting style
    As it stands currently I find the versatile weapon is really the best weapon for a grappler. They use it in one hand when wanting to grapple, and 2 when not wanting to (Fighting creatures more than one size larger, or that are immune to being grappled like a water weird). I'd actually want a fighting style (and a feat) that would expand on that niche. That'd be nice because at the moment, take duelist and at 1d8+Str+2, you're still better holding your weapon in one hand than "downgrading" to 1d10+Str versatile damage. 1d10+GWF is about the same as 1d8+duelist, so in that sense it's pretty balanced, but the perceived issue remains; even in this ideal case the versatile quality of the weapon is mechanically useless. I guess versatile weapons do have a niche in the hands of a halfling who really wanted GWF in a feat-less game. [edit] clarified my thoughts on the last part

Wednesday, 19th June, 2019

  • 10:53 PM - Parmandur quoted BookBarbarian in post Is it possible that the Revised Ranger is not dead?
    Oh yeah I did like those. They would certainly make for a more meaningful favored terrain choice. Actually on a re-read there was a lot more to like than I remember. I think a couple of things must have stuck in my mind and skewed my outlook. Easy enough to do, particularly with a brainstorming session, so long before even Unearthed Arcana (yet to happen).
  • 10:35 PM - Parmandur quoted BookBarbarian in post Is it possible that the Revised Ranger is not dead?
    I'm interested to see what happens. However, the Happy fun Hour ideas were among my least favorite ideas tossed around for the Ranger since 5e was released. I really, really liked the Level 1 subclass concept, with the origin environment being the subclass choice. Don't know if that is what they will go with, but way more evocative than standard 5E Rangers for sure.

Tuesday, 18th June, 2019

  • 08:13 PM - Sacrosanct quoted BookBarbarian in post Dragonlance Novels - How Many Are There?
    My answer was "too many". Appears I was right ;). I think they should have stopped after the first 6 or so, although some of the others were OK, like Legend of Huma. But most of them were just done to death, repeating the same plots with just different names. Like they were mass produced instead of an individual novel. Even with Weis and Hickman I prefer the Deathgate Cycle. Which ALSO has Fizban in them ;) But yeah, those were pretty decent.

Thursday, 13th June, 2019

  • 01:42 AM - Xeviat quoted BookBarbarian in post Berserker Barbarians: Wait what?
    Meh. It's still worse than a Zealot's Divine Fury then. Just to check on you, do you mean across the day with 1 use of frenzy? Because an extra attack from frenzy is always better, but if a combat only lasts 3 rounds then that is 2 frenzy chances to 3 Zealot chances. Considering Zealot procs on 1 hit, while Frenzy takes a separate attack roll, Zealot has a higher chance of landing each round (two advantage chances at 5th level and higher). 3 to 2 Zealot to Frenzy is frenzy better 3rd-5th level, equalish 6th-9th, and then Zealot takes off. Very interesting.
  • 12:06 AM - Arnwolf666 quoted BookBarbarian in post Berserker Barbarians: Wait what?
    I could also see Frenzy a using a different fatigue like mechanic that is not as punishing as Exhaustion. Spending Hit dice to activate Frenzy for example is an easy if uninspiring way to do it. Indeed, but the trouble is that only one sublcass out of all of them has mechanic that is so punishing. Would it be better if it were a once per day only ability.

Wednesday, 12th June, 2019


Tuesday, 11th June, 2019


Wednesday, 5th June, 2019

  • 05:25 PM - MrDM69 quoted BookBarbarian in post Best Homebrew Adventure Ever!
    MrDM69, what you've written is one of the most insanely idiotic things I have ever read. At no point in your rambling, incoherent "campaign" were you even close to anything that could be considered a rational thought. Why thank you!

Tuesday, 4th June, 2019

  • 11:39 PM - MrDM69 quoted BookBarbarian in post Best Homebrew Adventure Ever!
    This is the weirdest way to open a thread I have ever seen. I had to check the rest of your posts to see that you weren't some advanced spam bot. OK. I'll take that as an OK!

Thursday, 30th May, 2019

  • 03:58 PM - Celebrim quoted BookBarbarian in post What proportion of the population are adventurers?
    Very interesting. I avoid Schrodinger statblock by simply grabbing NPC statblocks form the book(s) and using them. And that is a good approach. When a system provides NPC statblocks like that, what it's really doing is filling in demographic details - this is what average persons with a given job look like. The only thing really missing from having a complete demographic system is an idea of roughly how common a particular type of NPC is - for example, how many NPCs with the Merchant statblock are in a typical town of 500 people. Quite often, rather than giving lists, a system effectively provides the answer to that through examples of play. That is, the system will provide some sort of supplement (often an adventure supplement or module) with a small sample town and a collection of NPCs that inhabit it. Unless there is a really good reason for this merchant to be special he wouldn't even get a statblock. The Rogue would most likely just make some sort of check(s) based on whatever ...

Wednesday, 29th May, 2019

  • 09:56 PM - Celebrim quoted BookBarbarian in post What proportion of the population are adventurers?
    This is in fact one of my favorite things about 5e. As my game is focused on the experience for the people at the table I try not to do any world building beyond what the PCs will interact with. I find the thread interesting to read, but it won't in anyway effect how I run the game. That's great, but I can explain why it matters to my game and does impact how PC's interact with the world. Demographics allow me as the DM to improvise while still mostly wearing my Referee hat with its stance of neutrality, without having to put on my Storyteller hat with its non-neutral goals or at least serving to keep in check the impulses of my Storyteller hat. In other words, without setting myself some guidelines for what NPCs were like, when I found myself stating up an NPC on the fly there would be a temptation to tailor the NPC to the level and abilities of the PCs or to the outcome I wanted to produce. And while that isn't all bad, when you are dealing with improvisation there is a strong temptat...

Tuesday, 21st May, 2019

  • 11:38 PM - ddaley quoted BookBarbarian in post Another Look at the D&D Essentials Kit
    I always roll in the open, but I love a useful D&D screen for quick references. Anyway, I lent my copy of the 5e starter set to a friend years ago ans since it remains in his possession I think I'll pick this up for sure. I'll likely pick up this starter set primarily for the adventure. I love low level adventures. I have been playing D&D since the early 80s and don't think I have ever played a character beyond 7th level.

Monday, 20th May, 2019

  • 03:32 AM - Voadam quoted BookBarbarian in post The Charismatic Fighting "Hero" - Which Core Class does it Best?
    Does Cap really use Noble Prose or stirring speech in in combat though? It seems to me that he uses his combat expertise to provide openings for his allies to take advantage of more than anything else. Tripping, distracting, pushing, disarming, maneuvering all seem to be more in line with how Cap fights at least in the MCU. "patriotic or noble pose". Most every combat, first round. :)

Thursday, 16th May, 2019


Tuesday, 14th May, 2019

  • 09:51 PM - Pauln6 quoted BookBarbarian in post The Charismatic Fighting "Hero" - Which Core Class does it Best?
    I'm perfectly fine refluffing magic to non-magic. I've been doing that with rangers for years. It's the style that I think doesn't suit. I think a bit of low level re-fluffing works fine. At higher levels it's tougher because you end up nerfing their options to stay 'in character'. Ranger spells are mostly re-fluffable by design in most cases.
  • 09:17 PM - Pauln6 quoted BookBarbarian in post The Charismatic Fighting "Hero" - Which Core Class does it Best?
    Does Cap really use Noble Prose or stirring speech in in combat though? It seems to me that he uses his combat expertise to provide openings for his allies to take advantage of more than anything else. Tripping, distracting, pushing, disarming, maneuvering all seem to be more in line with how Cap fights at least in the MCU. Yeah if you are going for non-powered heroes like Cap, bringing 'powers' into it is just cheating. Probably a fighter with Tavern Brawler, Shield Mastery, and some kind of magical throwing/returning shield.

Monday, 13th May, 2019


Thursday, 9th May, 2019

  • 03:15 AM - Voadam quoted BookBarbarian in post The Charismatic Fighting "Hero" - Which Core Class does it Best?
    If I want to make a Captain America character in 5e and the various 3rd party Warlords are off the table I'd go Battlemaster fighter with good Charisma and the inspiring leader feat even over the various flavors of Paladin. If I am making Captain America from Avengers I might go Valor Bard. His fighting is decent like everyone else's but second tier to the big guns of the party. Hulk = Barbarian Thor = Paladin smiting Iron Man = Tricked out Wizard Black Widow = Rogue Hawkeye = Ranger Captain America = Bard. Valor bards are decent second string combatants and he inspires everyone all the time. Plus valor can give him blue chain mail and shield proficiency. :) All his bard buff spells can be somatic component patriotic or noble pose, verbal component stirring speech.


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