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  • ccs's Avatar
    Today, 11:54 AM
    For PF, look at book 3 (or is it 4?) Of the Mummies Mask AP. The cover has a Sphinx on it & the title has something to do with a sphinx. Short synopsis; The AP is about the party tracking down the Mcguffin Of Doom of the moment - in this case the shattered soul of an ancient evil mummy lord - and fighting the evil cult who's also seeking it. Anyways, clues from the previous book have led...
    21 replies | 601 view(s)
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  • ccs's Avatar
    Today, 11:31 AM
    So you want WoTC to reinvent GURUS or the Paladium system & give it away for free via SRD?
    2 replies | 140 view(s)
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  • ccs's Avatar
    Friday, 14th June, 2019, 07:57 AM
    Gah! Warning or no, there should be an XP penalty for posting things like that.
    49 replies | 1317 view(s)
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  • ccs's Avatar
    Friday, 14th June, 2019, 07:45 AM
    Oh I never had a problem with its lore. Not even its FR lore. Lord knows, I've mangled/discarded/reinvented plenty of lore & cannon for settings myself..... So I'm not going to worry when WoTC does it.
    49 replies | 1317 view(s)
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  • ccs's Avatar
    Friday, 14th June, 2019, 07:28 AM
    Whoa, calm down there FR fanboy. The original modules in the series I3, I4, & I5 very clearly tell you right on the covers that they are the Desert of Desolation series. And I quote: "The 1st module in the Desert Of Desolation series." "The second module in the Desert Of Desolation series." "The last module in the Desert Of Desolation series." If you'd like pictures, Google it. So one...
    19 replies | 482 view(s)
    2 XP
  • ccs's Avatar
    Friday, 14th June, 2019, 06:17 AM
    So.... Exactly what I said about not being able to just assume access to the drow option.
    37 replies | 950 view(s)
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  • ccs's Avatar
    Thursday, 13th June, 2019, 07:56 PM
    But you do need the DMs involvement, so (as with my suggestion of being a Drow) you can't just assume this access.
    37 replies | 950 view(s)
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  • ccs's Avatar
    Thursday, 13th June, 2019, 10:39 AM
    Probably because in the back of your mind you're thinking: ""GURPs :erm: You know, I'm playing a game named after the sound of a puking cat...."
    64 replies | 2111 view(s)
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  • ccs's Avatar
    Thursday, 13th June, 2019, 10:21 AM
    You're flat out ignoring that the OP wants a pseudo-dragon familiar. Wich all but requires the chain pact. Having something cool always > optimal damage.
    37 replies | 950 view(s)
    1 XP
  • ccs's Avatar
    Thursday, 13th June, 2019, 10:17 AM
    You'll have to be more specific as to what you think a "useless" character/Warlock might be. :) It's not hopeless, just limited. If you go this route realize that you are forever only getting 1 attack/round. And while stabbing things you won't be able to command your familiar to attack & that it'll (probably) interfere with casting. You're also only proficient in light armor & simple...
    37 replies | 950 view(s)
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  • ccs's Avatar
    Wednesday, 12th June, 2019, 10:58 PM
    Oh definitely inspired.
    27 replies | 795 view(s)
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  • ccs's Avatar
    Wednesday, 12th June, 2019, 10:50 PM
    1) What's the actual reward from Trent? A "fitting reward" is mentioned when the PCs are summoned, but I've yet to meet a player who wouldn't bring that up once talking to Trent. 2) Wether or not the PCs are from the city or not, regardless of their classes/backgrounds, you should make it crystal clear that they each know Trent & vice versa. Otherwise you get: "Why is this guy recruiting us,...
    2 replies | 137 view(s)
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  • ccs's Avatar
    Wednesday, 12th June, 2019, 12:03 AM
    Twilight 2000. When I got it way back in 198whatever I simply didn't have the RL xp & knowledge to run/play near future modern military in Europe well. And the mechanics weren't any fun either. I've re-read it a few times in the decades since & I could run it nowdays. But the mechanics are still un-fun, so why bother? R.Talsorians Cyberpunk. Again with the mechanics. It had all this cool...
    64 replies | 2111 view(s)
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  • ccs's Avatar
    Tuesday, 11th June, 2019, 11:07 PM
    I don't worry about it.
    152 replies | 4182 view(s)
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  • ccs's Avatar
    Tuesday, 11th June, 2019, 09:36 AM
    Desert of Desolation - 18 Aisle of Dread - 3
    210 replies | 7715 view(s)
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  • ccs's Avatar
    Monday, 10th June, 2019, 05:37 AM
    Desert of Desolation -23 Isle of Dread - 10 Castle Amber (Chateau d'Amberville) - 4
    210 replies | 7715 view(s)
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  • ccs's Avatar
    Sunday, 9th June, 2019, 10:31 PM
    Definitely to sell you another book. They're in the appendix of the Princes of the Appocalypse adventure. I think you can get just the player companion part of this on Drivethru or DMsguild. There's no need for a skill for every stat. Never has been. Though I suppose if the situation seemed appropriate you could ask for an Athletics (Con) check.
    6 replies | 382 view(s)
    1 XP
  • ccs's Avatar
    Sunday, 9th June, 2019, 07:54 PM
    I think this is a great example of every character concept not needing it's own unique mechanics. Just make a rogue (or bard, or fighter). Make them a criminal. Then mix/match the skills, tool prof, & advantages granted by the background. I'd imagine History, Arcana, Religion, Perception & Investigation would all be important skill wise. Thieves Tools as well. You might also consider what...
    13 replies | 378 view(s)
    1 XP
  • ccs's Avatar
    Sunday, 9th June, 2019, 06:46 AM
    Desert of Desolation - 27 Isle of Dread - 14 Castle Amber (Chateau d'Amberville) - 8
    210 replies | 7715 view(s)
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  • ccs's Avatar
    Sunday, 9th June, 2019, 06:36 AM
    Most importantly, the opinions of those who play in their games.
    18 replies | 654 view(s)
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  • ccs's Avatar
    Saturday, 8th June, 2019, 11:39 AM
    Last City - 0 Dessert of Desolation - 27 Isle of Dread - 18 Chateau d'Amberville - 12
    210 replies | 7715 view(s)
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  • ccs's Avatar
    Saturday, 8th June, 2019, 07:20 AM
    Can't give XP/Laughs, No format/editing tools beyond smiles Quoting won't work for me at all And I keep getting assorted Display only Secure Content prompts
    76 replies | 3318 view(s)
    1 XP
  • ccs's Avatar
    Friday, 7th June, 2019, 09:38 AM
    Lost City - 8 Dessert of Desolation - 23 +1 = 24 Isle of Dread - 22 - 2 = 20 Chateau d'Amberville - 15 No idea why the system won't let me change text colors atm....
    210 replies | 7715 view(s)
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  • ccs's Avatar
    Thursday, 6th June, 2019, 05:08 AM
    Lost City = 14 Desert of Desolation = 25 Isle of Dread = 21 Castle Amber = 18
    210 replies | 7715 view(s)
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  • ccs's Avatar
    Thursday, 6th June, 2019, 04:58 AM
    ccs replied to Pick one game...
    Huh. If I limit it to stuff I've never played but want to, that's a tiny list.... I guess it'd be a tie between whatever the current Middle Earth/LoTR game is (I'll assume it's vastly different than the ICE version I played back in the 80s) & the GoT game. There's a whole lot more that I've only played once/a few times/ages ago that'd I'd like to revisit though.
    20 replies | 630 view(s)
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  • ccs's Avatar
    Wednesday, 5th June, 2019, 10:49 AM
    Believe it or not I've played worse adventures.
    33 replies | 1098 view(s)
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  • ccs's Avatar
    Wednesday, 5th June, 2019, 10:45 AM
    At it's base Pharaoh is a dungeon crawl. And a pretty decent one at that. There's some pretty cool stuff in I3 alone that your DM could easily be expanding upon. So if it's awful? The fault lies more in your DM than in the module. I4 & I5 expand on the bit of the world & events of Pharaoh (though I5 is the weakest of the 3) And the "super module"/compilation version pictured in this...
    210 replies | 7715 view(s)
    2 XP
  • ccs's Avatar
    Wednesday, 5th June, 2019, 10:29 AM
    Lost City - 22 Desert of Desolation - 25 Isle of Dread - 21 Castle Amber - 23
    210 replies | 7715 view(s)
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  • ccs's Avatar
    Tuesday, 4th June, 2019, 10:32 PM
    (shrugs) There were better things on the list than DL1. Still are.
    210 replies | 7715 view(s)
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  • ccs's Avatar
    Tuesday, 4th June, 2019, 10:24 PM
    ccs replied to Should I play 4e?
    A fighter with much of the AEDU system stripped out of it. Around the two year mark WoTC tried to make some changes in order to re-attract the dollars of those of us who'd bailed out for greener pastures. Since every class operating on the same AEDU system was one of the major complaints they changed some of the classes to feel less like you were all playing spellcasters. (AEDU - call each...
    201 replies | 8086 view(s)
    1 XP
  • ccs's Avatar
    Tuesday, 4th June, 2019, 07:10 AM
    The Lost City - 24 Desert of Desolation = 33 Isle of Dread - 20 Castle Amber - 22 Red Hand of Doom - 10
    210 replies | 7715 view(s)
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  • ccs's Avatar
    Monday, 3rd June, 2019, 09:16 AM
    ccs replied to All that streaming
    Huh. Weird deal covering 2 years of content releases. But 6 1/2 - 7 years is along time to wait for a handful of Disney stuff to shift back.
    33 replies | 1294 view(s)
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  • ccs's Avatar
    Monday, 3rd June, 2019, 05:09 AM
    The Lost City - 23 Desert of Desolation - 29 Isle of Dread - 24 Castle Amber - 23 Red Hand of Doom - 18 Lost Caverns of Tsojcanth - 5
    210 replies | 7715 view(s)
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  • ccs's Avatar
    Monday, 3rd June, 2019, 04:33 AM
    As the DM I've got a cure for that. And no, it isn't banning the S.O. or booting them. I engage them full on with the story. They'll participate as their own character, learn the relevant mechanics, & have to retain things because I'll put the spotlight on them just as equally as I will the other players.
    50 replies | 1628 view(s)
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  • ccs's Avatar
    Monday, 3rd June, 2019, 04:10 AM
    Yeah, both DH & Saltmarsh will work. There's nothing so intrinsic to either that makes porting them to your own setting any more difficult than plugging them into a spot on your map. Dragon Heist will work in any large city. Saltmarsh all you need is a coastal town & an area of coastal swamp. Before you do that though I'd suggest asking your players if there's anything they'd like for the...
    6 replies | 318 view(s)
    1 XP
  • ccs's Avatar
    Sunday, 2nd June, 2019, 09:34 PM
    The monster fights were OK. Most of the movie is shot in assorted dark conditions. (my buddy joked it was easier to cover up bad CGI - apparently he wasn't impressed.) Sadly, once again, nowhere near enough of the stupid humans present get killed off.
    6 replies | 569 view(s)
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  • ccs's Avatar
    Sunday, 2nd June, 2019, 09:15 PM
    You've heard of EBay right? A moments search for D&D Deities & Demigods yielded me at least 70some results starting as low as $10 (for a 1e Legends & Lore - same book, just different cover art & title used on the 6th+ printings) up to the ridiculous$ (for 1st prints with Cthulu/Elric). With many 2nd+ prints being in the $20-$40 range. It's consistently like this btw. So I'm guessing by...
    71 replies | 2777 view(s)
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  • ccs's Avatar
    Sunday, 2nd June, 2019, 08:52 PM
    Please just say what you actually mean. You say magic items. But what you really mean is magic weapons.... Maybe with a passing consideration of magic armor. And, whatever their rarity, there is no math that can account for the effects/power of many of the assorted non-weapon items. Yet many boost power/increase options.
    17 replies | 763 view(s)
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  • ccs's Avatar
    Sunday, 2nd June, 2019, 09:47 AM
    I agree with Fenris. You'd see the usual suspects of feats being chosen. Because now there'd be no reason to have to choose between +2 ASI vs say GWM. And those who'd rejoice at being able to get both of those were already not likely to ever choose something like Actor etc. You could try leaving the ASI/Feat gains at the current lvs. But change the options a bit: Option #1: Gain 1 of the...
    14 replies | 495 view(s)
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  • ccs's Avatar
    Sunday, 2nd June, 2019, 09:27 AM
    The Lost City - 26 Desert of Desolation - 25 Isle of Dread - 27 Castle Amber - 25 Red Hand of Doom - 17 Lost Caverns of Tsojcanth - 9
    210 replies | 7715 view(s)
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  • ccs's Avatar
    Sunday, 2nd June, 2019, 09:25 AM
    Hmm. Let me think about that for a moment. ... ... ... Nope, my answer remains the same. The answer is: The two that help you best portray whatever character you're envisioning. Pick those. See, just telling me "Sword Bard" is still too vague. I can imagine all kinds of Sword Bard characters. And each of these might have completely different spells that help best represent them....
    20 replies | 847 view(s)
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  • ccs's Avatar
    Sunday, 2nd June, 2019, 05:49 AM
    Yes, as a Warlock you can also take an invocation that let's you at-will speak with animals.
    17 replies | 873 view(s)
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  • ccs's Avatar
    Sunday, 2nd June, 2019, 05:28 AM
    Hmm. One failed Wisdom check later.... Should not run that stuff without the right group 1st & definitely not at a convention with/around strangers.
    419 replies | 16564 view(s)
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  • ccs's Avatar
    Saturday, 1st June, 2019, 07:20 PM
    A dedicated MMII. Take all the monster stat blocks that've appeared in the adventure modules & collect them in one handy place.
    71 replies | 2777 view(s)
    1 XP
  • Warpiglet's Avatar
    Saturday, 1st June, 2019, 01:49 PM
    After reading this I looked for some of my ancient sheets! I actually also had a gray elf druid/magic-user as well. 'Gristos Achilleous' We went crazy for a while in the 90s with multiclassing combos for 1st ed AD&D! That article in dragon opened up crazy vistas. We never converted to 2nd edition at all...
    7 replies | 375 view(s)
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  • ccs's Avatar
    Saturday, 1st June, 2019, 09:57 AM
    (shrugs) It depends upon the amount of fun that was being had.
    50 replies | 1628 view(s)
    1 XP
  • ccs's Avatar
    Saturday, 1st June, 2019, 09:47 AM
    The Lost City - 24 Desert of Desolation 27 Test of the Warlords 4 Isle of Dread - 25 Castle Amber - 26 Red Hand of Doom - 21 Lost Caverns of Tsojcanth - 14
    210 replies | 7715 view(s)
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  • Warpiglet's Avatar
    Saturday, 1st June, 2019, 01:49 AM
    Actually there was some other options for 1e in dragon! We printed it and put it in our UA books. There were crazy allowable combos like cleric magic user thieves! I had an evil one--worshipped Loki. An evil gray elf named Glavis! Some 30 years ago...
    7 replies | 375 view(s)
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  • ccs's Avatar
    Wednesday, 29th May, 2019, 08:11 AM
    That's because, even after all these years, 4e fans (especially you) completely overreact the moment someone says something slightly disparaging about the edition/teases you even a little bit. To paraphrase Loki: "Are you ever not going to fall for that?" (my bet is no. You'll be an old old man, 10e will launch, someone'll say something you don't like about 4e & off you'll go.)
    288 replies | 9922 view(s)
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  • ccs's Avatar
    Tuesday, 28th May, 2019, 11:33 AM
    It's not on the scale of charm, mind control or dominate etc, but in short, if it's to dice rolls, yes. Especially if you as a player expect to ever be able to use any of those skills vs NPCs/monsters. Afterall, you'd expect me as the DM to in good faith play that guard etc that you'd just successfully persuaded/intimidated or whatever. Wouldn't you? So why shouldn't I expect the same from...
    26 replies | 932 view(s)
    3 XP
  • ccs's Avatar
    Tuesday, 28th May, 2019, 06:32 AM
    If someone wants to run something using some system we just throw it out there & discuss it.
    54 replies | 1909 view(s)
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  • ccs's Avatar
    Tuesday, 28th May, 2019, 06:17 AM
    Anything that can be done to an NPC/monster can be done to a character. Doesn't matter if the source is something under my (the DM) control or by another player. If there's a problem it will be dealt with.
    26 replies | 932 view(s)
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  • ccs's Avatar
    Monday, 27th May, 2019, 07:37 PM
    I think it starts with saying "I Wish...."
    5 replies | 411 view(s)
    1 XP
  • ccs's Avatar
    Monday, 27th May, 2019, 07:31 PM
    ccs replied to Amulet of wuzzle
    Master crafted amulet, Enchant item, Wish. Whatever the math is.
    5 replies | 270 view(s)
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  • ccs's Avatar
    Monday, 27th May, 2019, 07:11 PM
    Well, my encounters "look" however I describe them. Wich has nothing to do with wasting my prep time trying to figure out exactly how many trees are in any particular acre. All I need to do is tell you that your in an area of sparse/light/moderate/heavy etc woods, describe it a bit, & apply whatever modifiers for cover, movement, perception, etc apply. It's all pretty easy.
    19 replies | 784 view(s)
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  • ccs's Avatar
    Monday, 27th May, 2019, 06:11 AM
    Daniel Horne -- 3 Keith Parkinson -- 4 Jeff Easley -- 3 Clyde Caldwell - 4
    253 replies | 7989 view(s)
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  • ccs's Avatar
    Monday, 27th May, 2019, 03:47 AM
    Another part of the old school flavor is that characters don't increase stat wise. And yet you've house-ruled in ASIs for everyone but the halflings....
    9 replies | 356 view(s)
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  • ccs's Avatar
    Monday, 27th May, 2019, 03:03 AM
    As many as I need plot wise.
    94 replies | 4360 view(s)
    5 XP
  • ccs's Avatar
    Sunday, 26th May, 2019, 08:06 PM
    Might I suggest handing out the ASIs every 4 lvs? Or modding just the 1/2ling to gain an ASI at 4th? That way it's not completely mechanically pointless to play a halfling.
    9 replies | 356 view(s)
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  • ccs's Avatar
    Sunday, 26th May, 2019, 05:03 AM
    Daniel Horne -- 7 Keith Parkinson -- 8 Jeff Easley -- 9 Clyde Caldwell -- 5
    253 replies | 7989 view(s)
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  • ccs's Avatar
    Saturday, 25th May, 2019, 10:18 PM
    Hey, if you want to spend your prep time counting fictional trees within a hypothetical acre, knock yourself out....
    19 replies | 784 view(s)
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  • ccs's Avatar
    Saturday, 25th May, 2019, 08:43 PM
    I make up whatever details I need. Why in the world would I need rules to tell me how many trees there are in any given acre??
    19 replies | 784 view(s)
    1 XP
  • ccs's Avatar
    Saturday, 25th May, 2019, 06:31 AM
    Daniel Horne -- 7 Keith Parkinson -- 10 Jeff Easley -- 10 Clyde Caldwell -- 12 David Trampier -- 3
    253 replies | 7989 view(s)
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  • ccs's Avatar
    Friday, 24th May, 2019, 09:25 AM
    My futurist prediction: That won't end well.
    12 replies | 496 view(s)
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  • ccs's Avatar
    Friday, 24th May, 2019, 07:20 AM
    Daniel Horne -- 9 Keith Parkinson -- 12 Jeff Easley -- 11 Clyde Caldwell -- 13 David Trampier -- 9
    253 replies | 7989 view(s)
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  • ccs's Avatar
    Friday, 24th May, 2019, 04:02 AM
    Genysis. Salvation largely deletes itself from my memory. Genysis sticks around enough to remind me that I didn't like it.
    30 replies | 1429 view(s)
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  • ccs's Avatar
    Friday, 24th May, 2019, 03:53 AM
    I must admit, this trailer did nothing for me. Maybe even discouraged me from seeing it a bit.... Might have been more effective to just show me a black screen with a logo, title, & date. Add in some Terminator music.
    30 replies | 1429 view(s)
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  • ccs's Avatar
    Friday, 24th May, 2019, 03:46 AM
    Yeah, that's what I thought while actually watching it. It was kind of like one of those self destroying messages you see in spy movies. Only made real.
    30 replies | 1429 view(s)
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  • ccs's Avatar
    Thursday, 23rd May, 2019, 09:30 PM
    It varies based on the campaign/adventure to be played & the exact characters the players made. Sometimes one or the other will make the most sense, sometimes a mix. I guess you'd say that in our new campaign (3rd session tonight 5/23) the characters would all be visitors. They've all come to this inn that hosts an insane Mardi Gras type all night party on the summer equinox. From there,...
    18 replies | 572 view(s)
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  • ccs's Avatar
    Thursday, 23rd May, 2019, 10:29 AM
    https://youtu.be/h27AcB70Mvc
    320 replies | 10672 view(s)
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  • ccs's Avatar
    Thursday, 23rd May, 2019, 10:23 AM

    320 replies | 10672 view(s)
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  • ccs's Avatar
    Thursday, 23rd May, 2019, 05:08 AM
    Daniel Horne -- 13 Keith Parkinson -- 14 Jeff Easley -- 14 Clyde Caldwell -- 17 David Trampier -- 8
    253 replies | 7989 view(s)
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  • ccs's Avatar
    Thursday, 23rd May, 2019, 05:04 AM
    Why would you want to do this? The point of 5e is that it's not 4e. But hey, if this project keeps you busy enough so you don't rant about Star Wars, go for it. :)
    320 replies | 10672 view(s)
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  • ccs's Avatar
    Wednesday, 22nd May, 2019, 04:35 PM
    ccs replied to Trivia skill?
    Anything will work if your in the right game.
    3 replies | 406 view(s)
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  • ccs's Avatar
    Wednesday, 22nd May, 2019, 07:01 AM
    He's the youngest of the 3 Baratheon brothers. Robert, Stannis & then Renly Baratheon. He's 4th in line after Joffery, Tommen, then Stannis. He does have a claim, just a lot weaker than the rest.
    14 replies | 471 view(s)
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  • ccs's Avatar
    Wednesday, 22nd May, 2019, 06:32 AM
    Daniel Horne -- 13 Keith Parkinson -- 16 Jeff Easley -- 17 Larry Elmore -- 3 Clyde Caldwell -- 19 David Trampier -- 10
    253 replies | 7989 view(s)
    0 XP
  • ccs's Avatar
    Wednesday, 22nd May, 2019, 06:27 AM
    Hmm. Looks like other than Saltmarsh I save $ this year. Nah, who am I kidding? That $ will just be spent on other aspects of my overall gaming hobby. :)
    24 replies | 1083 view(s)
    1 XP
  • ccs's Avatar
    Tuesday, 21st May, 2019, 01:07 AM
    Daniel Horne -- 16 Keith Parkinson -- 18 Jeff Easley -- 19 Larry Elmore -- 7 Clyde Caldwell -- 19 David Trampier -- 14
    253 replies | 7989 view(s)
    0 XP
  • ccs's Avatar
    Tuesday, 21st May, 2019, 01:03 AM
    Future support of an edition has always been possible. I have book shelves full of the proof. As for being on the same page? That's a fine place to start. But I firmly believe that the game is better when it's then customized through house rules, 3rd party, etc to fit each individual table. Each individual campaign at each table in fact. If you're all doing the same thing, in the same...
    288 replies | 9922 view(s)
    1 XP
  • ccs's Avatar
    Monday, 20th May, 2019, 11:34 PM
    A rule for everything & then a few more for things you don't need rules for.
    288 replies | 9922 view(s)
    0 XP
  • ccs's Avatar
    Monday, 20th May, 2019, 11:21 PM
    Well MY favorite edition is 1e. My 2nd favorite is 5e. running very close in 3rd place is PF1/3x 4th place = 2e 5th comes B/X, BECMi, & OD&D
    288 replies | 9922 view(s)
    1 XP
  • ccs's Avatar
    Sunday, 19th May, 2019, 09:44 PM
    For me, the point where MC becomes "too much" is when it would distort the concept of the character because out-of-character it's only being chosen for the mechanical advantages. A great example would be all those paladins who MC into warlock for the spell slot trick. I almost never MC my own characters based on the rules. When I have it's been because: 1) In AD&D non-human characters...
    26 replies | 1029 view(s)
    0 XP
  • ccs's Avatar
    Sunday, 19th May, 2019, 08:47 PM
    In general, cannot gain xp, cannot lv up, cannot regain spell slots. Other memory functions aren't impaired. But depending upon the exact story/plot atm I might vary some of that. :)
    24 replies | 1090 view(s)
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  • ccs's Avatar
    Sunday, 19th May, 2019, 08:27 PM
    This is a case of statistics lying to you. At the moment 4e has 38 votes. All others combined = 106 votes. Wich means that 76.some % of us reject 4e. 4e: Not the most popular version.
    288 replies | 9922 view(s)
    1 XP
  • ccs's Avatar
    Sunday, 19th May, 2019, 06:24 AM
    Daniel Horne -- 18 Keith Parkinson -- 22 Jeff Easley -- 26 Larry Elmore -- 11 Clyde Caldwell -- 19 David Trampier -- 16
    253 replies | 7989 view(s)
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  • ccs's Avatar
    Sunday, 19th May, 2019, 05:19 AM
    I'll be surprised if it's not Planescape.
    70 replies | 4486 view(s)
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  • ccs's Avatar
    Sunday, 19th May, 2019, 05:12 AM
    My favorite edition to date is 1e. In no particular order (and likely not a comprehensive list); *I like its slightly clunky mechanics, its stat based limitations on things, it's To-Hit/Save system, its Save or Die stuff, its % based treasure charts by Alphabet letter, its % based magic item tables, that alignment means something, etc etc etc. *I like it's art. *I like the vision of the...
    288 replies | 9922 view(s)
    5 XP
  • ccs's Avatar
    Saturday, 18th May, 2019, 06:59 AM
    The answer is: The two that help you best portray whatever character you're envisioning. Pick those.
    20 replies | 847 view(s)
    0 XP
  • ccs's Avatar
    Saturday, 18th May, 2019, 06:37 AM
    I think you'll need one of these: Or Maybe this will work?: Otherwise I'm afraid you'll just have to rely on your own XP in reading people....
    4 replies | 220 view(s)
    1 XP
  • ccs's Avatar
    Saturday, 18th May, 2019, 06:25 AM
    Daniel Horne -- 22 Keith Parkinson -- 22 Jeff Easley -- 25 Larry Elmore -- 13 Clyde Caldwell -- 19 Todd Lockwood -- 0 David Trampier -- 18
    253 replies | 7989 view(s)
    0 XP
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About ccs

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About ccs
Introduction:
I've never found a game - RPG, miniatures, or board game I wasn't willing to try.
About Me:
I've been a gamer - RPGs, minis, board games, etc since I opened my Basic D&D set on Christmas day 1980.

Currently playing games in NE Ohio (USA)

I love toys & games. All types.
I'm lucky. I got to be a toy salesman for the best toy store in the world (You've probably heard our song ;)) for many many years - until we went out of business in 2018. :(
It wasn't the $, the benefits, the job positions/challenge, or even at times my co-workers, that made doing that every day worthwhile. It was sharing that love of toys by helping as many people as possible (toddler - 65yr Hot wheel collector, clueless parent, confused grandparent, etc) get whatever toy brought them or theirs joy.

My order of preference D&D wise goes:
1e, 5e, PF/3x, 2e, BECMI.

I gave 4e a 2 year shot.
I determined I didn't like it.
I don't bear the few remaining 4e fans any actual ill will, but I'm also not above poking them - because it's funny to hear them yowl.
Location:
NE Ohio, USA
Disable sharing sidebar?:
No
Sex:
Male
Age Group:
Over 40
My Game Details

Details of games currently playing and games being sought.

Town:
massillon
State:
Ohio
Country:
USA
Game Details:
D&D 5e (currently Tomb of Annihilation)
Max Players: 8
Current Players: 7
6pm - 10pm, Thur evenings
Where: Wings, Wheels, & Waves
125 erie st North, Massillon Oh.

.Although minis & maps get used, & this is not a miniature wargame
.Psionics do not exist in games I run - because I simply don't like them.
.This is NOT the Adventure League, Encounters, or whatever WoTC calls their organized play system.
.Drow characters are discouraged.
.Lethality is high.

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My Game Details
Town:
massillon
State:
Ohio
Country:
USA
Game Details:
D&D 5e (currently Tomb of Annihilation)
Max Players: 8
Current Players: 7
6pm - 10pm, Thur evenings
Where: Wings, Wheels, & Waves
125 erie st North, Massillon Oh.

.Although minis & maps get used, & this is not a miniature wargame
.Psionics do not exist in games I run - because I simply don't like them.
.This is NOT the Adventure League, Encounters, or whatever WoTC calls their organized play system.
.Drow characters are discouraged.
.Lethality is high.
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Saturday, 15th June, 2019


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Thursday, 13th June, 2019


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Monday, 10th June, 2019


Saturday, 8th June, 2019


Thursday, 6th June, 2019



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Sunday, 19th May, 2019

  • 06:58 PM - Lanefan mentioned ccs in post Favourite D&D edition thatís not 5E
    1e. ccs hits many of my reasons for this in a post upthread. This puts the rest far better than I could: I also prefer niche protection, and have a healthy disdain for ďevery class should be good at every aspect.Ē design philosophy. I view D&D like a team, where various classes play off weaknesses and strengths of others, like sports teams are now. Not where every player is as good in every aspect as every other player.Thanks for saving me the typing. :)

Wednesday, 27th March, 2019

  • 02:08 AM - aco175 mentioned ccs in post "House" Rules
    I used to play with critical misses and we had a chart like we did for critical hits. We got away from it with 4e and 5e because it added more complexity and seemed to slow things down. I like ccs said about a simple idea of just monsters having advantage to hit you if you roll a 1. It is easy to play and understand. It does not allow for things like bows breaking or magic item blows up, but makes it streamlined. One point to think about is how halflings re-roll 1s and how they would never fumble in 5e.

Thursday, 14th February, 2019

  • 12:27 PM - Sadras mentioned ccs in post Blocked list blues - help?
    ccs is correct. Well it's their loss, they lose out on all the work you've done on the 5e hardcore monsters.

Wednesday, 12th December, 2018

  • 01:38 PM - Ovinomancer mentioned ccs in post Skills used by players on other players.
    ...ere's a contradiction in the statements and I'd curious as to what causes it. Maybe it'll make him change his mind, or maybe it'll provide a new avenue for discussion, or maybe it won't. If I don't ask, only the latter is sure to obtain. What he does at his table isn't going to effect you and I think this thread has done a lot to show that both sides are right,neither side 100% but enough that we can understand that yeah people are viewing things differently and that's ok. Neither side is engaging in bad or hurtful game play, it's just a difference of opinion in a rpg that aims to have much of it left up to the players and DM. Oh, goodness, someone has forgotten their on a discussion forum. Of course it won't affect my table -- or will it? Because, in that 3 year old thread that was linked a few pages ago about NPCs using skills against PCs, I was on your side of the argument. Go read it, you'll see. I made a lot of the same arguments you and Ratskinner are making (and ccs). But, starting in that thread, and in a few more where I got mad at iserith (I've accused him of trolling, too, much to my future embarrassment), I started looking at how I run games, what I was doing, and realized that a lot of my dissatisfaction was how I was running -- what luggage I was bringing with me. I've changed my style since then, sought out a few good non-D&D games to sample different concepts altogether, and fashioned a different playstyle that's much more iserith and Bawylie that my old one. So, yeah, maybe this is the start of a change and maybe it isn't, but whether or not it affects my table right now, this is still a discussion forum where we talk about pretending to be elves. I think sometimes we get so caught up in the argument that we forget that we are all on the same side. We love rpg's! There are few enough of us out there lets agree to disagree and still hold each other in a positive light. You told us what you would do, how you feel about it...

Sunday, 4th November, 2018

  • 08:28 PM - CleverNickName mentioned ccs in post Survivor Magic Rings- Feather Falling FLOATS TO VICTORY!
    Elemental Command 24 Evasion 18 Feather Falling 25 Free Action 27 Invisibility 19 Jumping 8 Mind Shielding 20 Protection 13 Ram 27 Regeneration 17 Resistance 20 Shooting Stars 32 Spell Storing 24 Spell Turning 23 Telekinesis 20 Three Wishes 13 Water Walking 19 Sorry about that, ccs. I couldn't make up my mind. You were right the first time.

Sunday, 28th October, 2018

  • 11:03 AM - Johannes Dolch mentioned ccs in post Please help me decide on a Paladin Build for Curse of Strahd
    ...ves is great. Stack it with bless and you as a paladin with 14 wis are looking at +12 + 1d4 wisdom save at level 10. That really helps a lot. Mechanically that is awesome. But since my Character is Chaotic Good "Evil must be destroyed and i am the one who does it", going into Hexblade would really be too far into "please DM, i know it makes zero sense for a good paladin to suddenly make a pact with a mysterious, dark entity from an evil realm and start cursing people. But please, please let me cheese this game." -Territory for me to justify it for the sake of metagaming power. But it is a great concept should i ever start a new character that has a different alignment. And in that sense it certainly has more than enough fodder for a dramatic character. In fact in terms of pure power this is kinda what i am looking for but i can't justify this specifically, purely based on alignment. If somebody has something like that without the irreconcilable moral divide that would be awesome. @ccs: That seems like a narrow view. Playing a Paladin for me doesn't come from how many levels I have in this and that. A Paladin for me is a melee Combatant with magical powers. This one specifically is alignment good but you could very well conceive of an evil paladin (e.g. Oathbreaker) who would happily make deals with evil entities for the sake of personal gain. If I would completely abandon melee combat in favor of casting then I would agree with you, that that is not a paladin. But a Hexblade is most certainly a great evil paladin build.

Thursday, 6th September, 2018


Monday, 13th August, 2018

  • 09:07 PM - jmucchiello mentioned ccs in post [IC] JM's "Doomsday Dawn" Playtest Party#2 Chapter#1
    This is the PF2 playtest adventure "Doomsday Dawn" in character thread for party #2. Link to RG (char gen info is here) Link to OOC tglassy: Coralin Pagebinder, Male Elven/Budding Osirenologist/Bard 1 VLAD the Destroyer: Bixby Buckhollow, Halfling Mind Quake Survivor Druid 1 & Bucky, a small honey badger [-]EarlyBird: Noboru, male human(half-orc), Pathfinder Hopeful, Barbarian 1[/-] [-]ccs[/-]: Elkhorn, Male Dwarf/Warrior/Fighter 1 Taken over by Tailspinner Shayuri: Triessa Elrich, Half Elf Wizard 1 Charlotte of Oz: Alan Oake, Human/Pathfinder Hopeful/Paladin 1 In the year 4707 AR (11 years ago, shortly before the Rise of the Runelords), in the Varisian city of Magnimar, at around 9 or 10 am, a messenger finds you and hands you a sealed envelope. When he remains, he says he was asked to find out if will be attending. You promptly open the envelope. It is an invitation from Lady Keleri Deverin, a local scholar and aristocrat. You became acquainted with her some time ago and she occasionally meets with you to discuss mutual interests. In the invitation, she reminds you of the times you told her you were hoping your life would involve more adventure and that she might have the job to kick off that new part of your life. No other details, other than lunch being served at 1 pm are listed. The messenger who delivered the invitation waits for you to ...

Wednesday, 8th August, 2018

  • 09:58 PM - jmucchiello mentioned ccs in post [OOC] JM's "Doomsday Dawn" Pathfinder 2 Playtest Adventure. (Closed)
    ccs Equipment: TBD - 9sp worth Armor: chainmail (80) heavy steel shield (20) long sword (10), clan dagger (25), hand xbow (25) 10 bolts (2) That's 162 sp I'm thinking it's weird to pay extra for a dagger you received as part of your coming of age rite. But I don't want to randomly house rule it.

Tuesday, 7th August, 2018

  • 06:52 PM - jmucchiello mentioned ccs in post [OOC] JM's "Doomsday Dawn" Pathfinder 2 Playtest Adventure. (Closed)
    Okay, the three of you are ready. We have nothing ready from ccs and an open spot. I may have overestimated the desire to do this playtest here. I'm wondering if I should pull GreenKarl out of party#1 and just go with two groups of 4 players. I can only put so many "really"s into the thread title. So if you can recruit some more people without being annoying, please do so. Thoughts?

Friday, 27th July, 2018

  • 07:40 PM - Chaosmancer mentioned ccs in post Sage Advice: Plane and world hopping (includes how Eberron and Ravnica fit in D&D cosmology)
    ...lity, and the reasons the crew of the Enterprise doesn't come down and correct them is because doing so violates the right of those civilizations to learn about the truth for themselves. However, it breeds a sense of superiority doesn't it? Anyone visiting that planet from space knows that these people have no idea what is actually going on, and therefore they are somewhat lessened in comparison. We have that already. We have the idea that planescape scholars scoff at people stuck in one plane, because they don't know the "real story". And we can scoff at them, because the planescape people don't realize they are all characters in our made up stories to entertain ourselves (multiverse theories being what they are, all multiverses are connected with all other multiverses, and an infinite array of potential truths). But we don't need any of it. We don't need to explain how it is all connected and what is all looks like when you zoom all the way out. We can just as easily (as ccs points out) just use the planeshift spell, or a macguffin, and get the result of going from point A to point B. That's the bigger thing for me personally, these settings answer questions I don't need answers to. Other people want them and other people find the neccessary to their enjoyment of the game. Great, go nuts, but I don't need flying ships through explosive magic stuff between galaxy sized crystals that are grains of sand to explain how some guy one time went from Oerth to Earth and shook hands with Stan Lee. The characters aren't going to meet Stan Lee in my game, because it would detract from the story I am telling at the time. And someone telling me that despite my dislike they are already connected anyways.... doesn't matter. I don't care how long they've been connected, how many times they've been connected, or how important it is they are connected. It is never going to come up, my players aren't interested.

Thursday, 24th May, 2018

  • 03:29 AM - cbwjm mentioned ccs in post How would you balance this modification to spellcasters?
    Like ccs, I'd just change it, run with it, and then sort things out later once I've done some playtesting. As an aside, this rule could lead to the party wanting more short rests, especially as they won't be fully recharged after a long rest but then almost every other class will be recharging on a short rest so it might work out fine.

Wednesday, 9th May, 2018

  • 06:41 AM - Coroc mentioned ccs in post Playing Tieflings
    ccs #30 i do not have a Problem at all and i totally understood what you wanted to express, it is just that for me (eventually being no native english speaker) the term traditional in conjunction with Body parts sounds terribly funny, i don't know how to explain maybe like e.g. if you describe a RL human having traditional big feet or a traditional long nose.

Tuesday, 8th May, 2018

  • 09:59 AM - Coroc mentioned ccs in post Playing Tieflings
    ccs whew "traditional small devil horns " and "tipped with traditional arrowhead shape" so there is a traditional shape of extra Body parts for tieflings, you never stop learning :) (Traditional pointy ears and traditional cats eyes anyone?)

Friday, 27th April, 2018

  • 08:44 PM - DM Dave1 mentioned ccs in post What happens to the "suboptimal?"
    ...ne remembers that PC that always succeeded and always did well because it wasn't challenging. We remember when the PC who has challenges overcame the challenge (either through luck, or creative play) to win the day. Flaws and weaknesses are what accentuates the strengths and heroic actions. Yes to this. Playing the way the hive mind wants ("must max your main stat!", "only use certain race/class combos!", "don't take spells that are red or brown on the interweb lists!", etc) results in a less memorable experience, IMO. Which is kind of missing the point of the fun of playing. Suddenly everything is very samey and mechanical and about "winning" with very little flavor. It's the heroic failures and unlikely victories that make for the grand stories we tell years from now. No group will wax poetic (or want to listen to the hyper-optimizing player who remembers) about the UA Revised Ranger Wood Elf who single-handedly wiped out the low level humanoids in that one combat. I'll take @ccs's Halfling Barbarian or @Ath-kethin's grappling VHuman Warlock or @Warpiglet's Hobgoblin Celestial Warlock in a party any day.

Thursday, 12th April, 2018

  • 05:25 AM - Unwise mentioned ccs in post What kaiju was the rust monster based off of?
    Ah well done @ccs ! I was just thinking to myself "gee I hope not finding this little plastic toy does not become an itch in my brain that leads me to spend way too long googling it". Then I saw your post, you saved me! <edit> It is a weird world we live in, that people presumably on the other side of the planet from each other still remember the same little plastic crappy toy from their childhoods. Weirder still is the fact that the internet has pictures of that and we can search for it and find it. Even stranger is that a bunch of grown adults are spending time searching for and reminiscing over something so obscure :)

Thursday, 15th March, 2018

  • 07:32 PM - EarlyBird mentioned ccs in post EB's Second Darkness w/RoleMaster rules (plz ignore prefix) - Recruitment (need a Burglar) haha
    OK gang let's go with Second Darkness, I'm liking the read so far and the potential for some fun RPing. Finn will defiantly be a member of the Order of Cyphers so that fits nicely. Group so far: hero4hire - Jerrod human alchemist Yavanthol - Finn human magus johnathonhawke - ?? human fighter Skarsgard - ?? human ?? Hoping for one more? ccs maybe? All I need from the players is their background/concept (please list fave weapons and tactics), and if you all can get a copy of Second Darkness Player's Guide and specifically pick a campaign trait for your character. I will be giving everyone a list of the basics you will have to start the game, DB, OB, equipment, spells, and special abilities. Won't be much think of this as if we were trying this in RL you would only have an index card size list of numbers and things your character can do. That info I'll have everyone copy past into the RG before we get started.

Sunday, 24th December, 2017


Saturday, 18th November, 2017

  • 10:08 PM - DMMike mentioned ccs in post Fifth Edition.....Why?
    ...r they turned the Forgotten Realms into. Then I bought the 5th Edition players handbook, It seemed to actually streamline the 4th Edition and make it less a tabletop MMO while bringing back the simplicity of the old school blue and red boxes. However what drove me to ignore the rule set was that fundamental lack of variability that 3rd Edition actually offered. It seems like I'm pretty much stuck in the class I began the game in and I can either choose a mediocre stat bonus where I used to be able to alter the standard progression path by taking a feat, and the stat bonus would come later which demonstrated a focus in a differing area of my character's priority. So, why should I play 5th Edition? It eliminated the wonderful options a player could take his character and even it's weak multiclassing can't portray the most famous characters of our favorite DnD novel characters. I mean, stat out Elminster the way he should be in 5th Ed, or even Mirt the Merciless. To elaborate on ccs's response: buying 5th edition keeps the D&D team in business, and putting out more official D&D content. #notWotC But with all the complaints, maybe the thread header should be: Savage Worlds...Why? Hackmaster...Why? GURPS...Why? Fantasy AGE...Why? (Choose Any Free D&D Clone)...Why...


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Friday, 14th June, 2019

  • 02:47 PM - gyor quoted ccs in post Best D&D adventures/modules in a desert?
    Whoa, calm down there FR fanboy. The original modules in the series I3, I4, & I5 very clearly tell you right on the covers that they are the Desert of Desolation series. And I quote: "The 1st module in the Desert Of Desolation series." "The second module in the Desert Of Desolation series." "The last module in the Desert Of Desolation series." If you'd like pictures, Google it. So one can very well talk about the DoD as being setting agnostic & be correct. DoD is the name of the module series, Pharaoh/Oasis of the white Palm/Lost Tomb of Martek are actually the chapter names/subtitles. DoD existed before your precious FR. BTW, you want to know what other wildly popular module is setting agnostic? ... wait for it... ... Ravenloft. Y ep, good old I6. Also written by Hickman. Though I suppose the case could be made that it actually exists in whatever world the original I3-I5 does as on p.28 of I5, in Marteks treasury, on the Nonmagical scrolls table result #2 is: a p...

Thursday, 13th June, 2019

  • 09:54 PM - Charlaquin quoted ccs in post Warlock build advice...
    But you do need the DMs involvement, so (as with my suggestion of being a Drow) you can't just assume this access. You can pretty much assume access to the Drow race, at least as safely as you can assume access to anything else thatís in the PHB. Which is to say, chances are itíll be fine, but it doesnít hurt to double-check, and be prepared for the possibility that the DM will say they donít think itís a good fit for the campaign.
  • 10:46 AM - Paul Farquhar quoted ccs in post Warlock build advice...
    You're flat out ignoring that the OP wants a pseudo-dragon familiar. Wich all but requires the chain pact. Having something cool always > optimal damage. As per monster manual you can take a pseudodragon for a familiar without needing to be a warlock at all. But if qualifying for a warlock familiar is the priority, then the minimum 3 levels of warlock and the rest fighter (Eldritch Knight might fit the theme) is the best way to go.

Tuesday, 4th June, 2019

  • 11:41 PM - TwoSix quoted ccs in post Should I play 4e?
    (AEDU - call each classes stuff whatever you will, but if I go through the exact same motions as a player to use my "Super Bladestorm Hurl Hack martial daily exploit" as I do to have my wizard cast a "spell", guess what? It kinda feels like I'm casting a spell even though I chose to play a fighter.... Stating this observation about how playing 4e makes you feel is of course like dragging fingernails over a chalkboard to 4e fans. They'll tell you to just imagine it different. But that doesn't change the fact that you still feel your fighter just cast a spell.) Heh, it's funny, but I remember when the Book of Nine Swords came out for 3.5, and seeing all the special "maneuvers" for fighters in the classic 9-level spell framework. I thought, "Oh, they're using the spell format for fighting types. The spell format for D&D is iconic, that makes perfect sense!" That was the point when I expected 4e to use a harmonized framework for "spells" that all classes would share. I just also e...
  • 10:46 PM - Tony Vargas quoted ccs in post Should I play 4e?
    AEDU - call each classes stuff whatever you will, but if I go through the exact same motions as a player to use my "Super Bladestorm Hurl Hack martial daily exploit" as I do to have my wizard cast a "spell", guess what? You did it wrong. Seriously, if you used an implement to set every enemy in a burst 3 within 20 on fire, you didn't quite resolve your fighter exploit correctly, no matter how odd a name you made up for it. No fighter exploit used Implements, all wizard spells did - the only wizard-adjacent spell that used a weapon (which was also an implement, but hey, weapon keyword) were on a Paragon Path. No fighter exploit did typed damage, vanishingly few wizard spells did untyped damage. No fighter exploit was Area, no wizard attack spell was Melee. No fighter exploit was affected by Dispel Magic, numerous wizard spells were. Most fighter exploits targeted AC, no Wizard spells did. The differences were profound. The similarity was only in how often you got to use them. ...

Monday, 3rd June, 2019


Sunday, 2nd June, 2019

  • 10:39 PM - Xeviat quoted ccs in post How much power do magic items give?
    Please just say what you actually mean. You say magic items. But what you really mean is magic weapons.... Maybe with a passing consideration of magic armor. And, whatever their rarity, there is no math that can account for the effects/power of many of the assorted non-weapon items. Yet many boost power/increase options. No. I'm trusting that the designers felt the value of various items within the tiers of items were somewhat balanced against each other. It's a long distance eyeballing saying: hey when your characters have 4 uncommon items or 2 rare items, they're about a level more powerful so go ahead and throw higher level challenges at them. That's why I did it across the item tiers and not just looking at the enhancement bonuses.
  • 06:44 PM - Dire Bare quoted ccs in post Players 'distressed' by gang-rape role-playing game
    Hmm. One failed Wisdom check later.... Should not run that stuff without the right group 1st & definitely not at a convention with/around strangers. What's the "right group" for kidnapping and gang-raping the PCs without any discussion or consent? Hell, even with discussion and consent?
  • 10:13 AM - Xeviat quoted ccs in post Giving out More Feats
    I agree with Fenris. You'd see the usual suspects of feats being chosen. Because now there'd be no reason to have to choose between +2 ASI vs say GWM. And those who'd rejoice at being able to get both of those were already not likely to ever choose something like Actor etc. You could try leaving the ASI/Feat gains at the current lvs. But change the options a bit: Option #1: Gain 1 of the following Feats (xyz etc) Option #2: ASI increase as printed + 1 Feat NOT listed in option #1 above. I'm not terribly worried about getting players to take the fun non-combat feats. I think those are likely to be used when a game focuses on that style of play. I think the way to have gotten feats like Actor chosen is if feats were all about increasing options rather than power. Feats like learning a new cantrip (increases versatility, not really power), or learning maneuvers with legitimate drawbacks (if the "power attack" portion of GWM was -5 to hit for +5 damage maybe?), then feats could h...

Wednesday, 29th May, 2019

  • 03:11 PM - Tony Vargas quoted ccs in post Favourite D&D edition thatís not 5E
    That's because, even after all these years, 4e fans completely overreact the moment someone says something slightly disparaging about the edition. The edition war got called "the edition war" rather than the 'edition discussion' or the 'edition debate' or even 'the edition controversy,' because, quite apart from "who started it" (WotC, by making 4e! No! fans by complaining about 3.5! No! Gygax by writing Chainmail!), both sides repeatedly crossed lines of bare-minimum, simple civility that they shouldn't've. As soon as we forget that, we risk repeating it. You'll be an old old man, 10e will launchI am already an old man. At the historical rate of edition churn, with my "health challenges," I'll be lucky to see a 7e. If I do, it may even be some VR game where you never directly engage the underlying mechanics. ;)
  • 02:54 PM - Umbran quoted ccs in post Favourite D&D edition thatís not 5E
    (my bet is no. You'll be an old old man, 10e will launch, someone'll say something you don't like about 4e & off you'll go.) Hey, you! Pay attention! I already gave one warning in this thread about not making things personal. If you thought patience for this nonsense has somehow refreshed, or that you're too cool for the rules, dismiss that notion. Cut out the jerkitude, already. That's two warnings to the thread. Don't expect a third. The next person in here who resorts to personal barbs can expect a vacation without discussion. I hope that's abundantly clear.

Tuesday, 28th May, 2019

  • 05:57 PM - Umbran quoted ccs in post Making Sense of Forest Terrain
    Hey, if you want to spend your prep time counting fictional trees within a hypothetical acre, knock yourself out.... You know, scoffing at others because they want to do things differently than you... is not a good look. It is fine to not want, or feel a need for such details. And to express that, and maybe even ask *why* someone would like those details. But there's no call for the snark, y'know. Imagine two gamers: One lives in the US Midwest - farm country, and has never been in a forest. The other lives in the Pacific Northwest, and has effectively lived most of her life in a rainforest. They meet at a game in college in Texas, and the GM (who grew up in New Jersey) says, "the forest is sparse." Do you figure these three people have the same image in their heads of what that means? Relative and qualitative measures and language only make sense if you start with a similar understanding. The books giving you objective measures is nice when you don't all come at th...
  • 12:52 PM - Ovinomancer quoted ccs in post How do you feel about player-on-player dice rolling?
    It's not on the scale of charm, mind control or dominate etc, but in short, if it's to dice rolls, yes. Especially if you as a player expect to ever be able to use any of those skills vs NPCs/monsters. Afterall, you'd expect me as the DM to in good faith play that guard etc that you'd just successfully persuaded/intimidated or whatever. Wouldn't you? So why shouldn't I expect the same from the players? The moment players break that in my game is the moment that they lose the ability to make those skill checks themselves for the rest of the campaign. As far as PvP? Other than requiring everyone to play the results of any die rolls made in good faith, I'm not involved. It's between the players to resolve. Unless there's a problem.Interesting. Normally, the only authority a player has is over their character's action declarations -- not success, obviously, but in what they attempt. You're placing restrictions on what they can attempt through NPC social skills (and perhaps ...
  • 12:42 PM - Li Shenron quoted ccs in post How do you feel about player-on-player dice rolling?
    Afterall, you'd expect me as the DM to in good faith play that guard etc that you'd just successfully persuaded/intimidated or whatever. Wouldn't you? No. It's more complicated. But in general, I expect nothing, I just play and see the results. The DM even decides whether I have to roll at all, then she decides how much I have to roll, then narrates the results... I do not even really know that I succeeded if I see the guard appear persuaded, as it could be a trick. But maybe as a DM you roll in the open, and that is certainly going to create expectations on the players.
  • 09:10 AM - Li Shenron quoted ccs in post How do you feel about player-on-player dice rolling?
    Anything that can be done to an NPC/monster can be done to a character. Well yes, but then I have to ask: if a monster wins a persuasion/intimidation check against a PC, do you force the PC to behave in the way the monster wants? If it's a deception check, do you force the PC to believe? I don't. I just tell the player that the monster looks very convincing, but ultimately I let the player choose how to follow that. And so I would do the same on a PvP contest.

Monday, 27th May, 2019


Saturday, 25th May, 2019

  • 10:45 PM - Edgar Ironpelt quoted ccs in post Making Sense of Forest Terrain
    Hey, if you want to spend your prep time counting fictional trees within a hypothetical acre, knock yourself out.... And if you're able to just wing it without spending a lot of time on "Hey, why do my forests look so fugly and suck to run encounters in?" then more power to you.
  • 09:22 PM - Edgar Ironpelt quoted ccs in post Making Sense of Forest Terrain
    I make up whatever details I need. Why in the world would I need rules to tell me how many trees there are in any given acre?? Well, I want rules or guidelines that give me an approximately correct number of trees per acre because I want my forests to look like forests. More generally, I want to be approximately realistic, in places where realism isn't a buzzkill, for the sake of adding verisimilitude to an otherwise bald and unconvincing narrative. And in this case, by making forests more realistic, I'm also making them less of a fun-killing hindrance for my players. Win-win!
  • 12:58 AM - Hussar quoted ccs in post How To Clone 4E Using 5E Rules
    Why would you want to do this? The point of 5e is that it's not 4e. But hey, if this project keeps you busy enough so you don't rant about Star Wars, go for it. :) And the wonder is, they managed to convince folks that this was true. :D

Thursday, 23rd May, 2019

  • 11:22 AM - Aldarc quoted ccs in post How To Clone 4E Using 5E Rules
    Why would you want to do this? The point of 5e is that it's not 4e.His intent was clear. 4e has a more restricted license for developing potential content whereas 5e does not. So if one wants to expand content for something more 4e like (or an evolution thereof), then 5e would potentially serve as a better chassis due to its less restricted license. So how would one do that. If you wouldn't, then that's fine. Zardnaar, I would also look at the d20 3.X license as well, especially given how 13th Age was developed.


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