View Profile: NotRussellCrowe - Morrus' Unofficial Tabletop RPG News
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About NotRussellCrowe

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About NotRussellCrowe
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Manitoba, Canada
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Details of games currently playing and games being sought.

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Using Fantasy Grounds for Face-to-Face? Friday, 3rd May, 2019 04:16 PM

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Wednesday, 28th September, 2016
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Tuesday, 10th January, 2017

  • 10:57 PM - LordEntrails mentioned NotRussellCrowe in post Roll20 vs Fantasy Grounds
    Thanks again LordEntrails. Another question (if you'd indulge me), for playing a live game, does FG add any dramatic benefit? I wouldn't be using the VTT so to what extent could I use this for to help in a face to face game? As NotRussellCrowe and Rhenny say, I think it can help a great deal with face-to-face. I use it when I play f2f. Not so much for the dramatic effects (I like fog of war), but for the record keeping and the combat tracker. We find that the speed of our combats is much faster, especially when there are lots of NPC's. Plus, the mini's never get messed up if the cat jumps on the table! :) There are a couple of threads on the FG forums where people talk about f2f games and even include pictures of their setups. It can be pretty cool. I use a large TV on the wall, but others use projectors or tables flat on the table (with tokens or with minis).

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Friday, 18th January, 2019

  • 11:44 PM - Parmandur quoted NotRussellCrowe in post A New D&D Book in 2019: Acquisitions Incorporated Dungeon Manual!
    Yeah I didn't pick up on what type of book this would be. For all I can figure out it could be an art book. Which may not be a bad thing but I certainly cannot set any expectations or even hype from what I read. It looks like this will be a third party rules sourcebook on how to run an adventuring corporation in a D&D home campaign. Not a WotC D&D release, but like the Goodman Games books officially licensed as D&D books.

Saturday, 8th December, 2018

  • 01:33 PM - Scott Dorward quoted NotRussellCrowe in post Taking nominations for best RPG Podcasts of 2018!
    I've got three that I really enjoy listening too: Blasphemous Tomes The Coriolis Effect HowWeRollPodcast Blasphemous Tomes because every episode is interesting to listen to and the hosts really know how to do a podcast. Plus I'm a big Call of Cthulhu fan. Thank you very much for the kind words! We really appreciate it. I hope it's not rude of me to offer one minor correction. While our website and publishing imprint are both called Blasphemous Tomes, the podcast is actually named The Good Friends of Jackson Elias. Thank you again!

Wednesday, 28th February, 2018


Friday, 23rd February, 2018

  • 04:21 PM - Jester David quoted NotRussellCrowe in post Future Books like VGTM and MTOF?
    I like this idea. They can bring back Van Richten's Guide books and expand the Ravenloft setting. You know who would do good for dragons? Uncle Trapspringer!! I wonder if they might combine an "undead" book with an "aberration" book. Deal with cults, weird stuff, and some serious horror elements, rather than just an undead book. Seems to me like there's enough overlap between the two that you could really base an entire "here's how you build a scary D&D campaign" into one meaty tome. Expand concepts like sanity and horror, maybe even tie in the psionic elements since they seem to be leaning towards tying psionics with the Far Realms. Both undead and aberrations have enough of the "things men know not wot of" to work rather nicely together. Aberrations were covered partially in VGtM. (At least the big two.) I like the idea they could do a VanRichten book. But going classic horror might work better. Vampires, ghosts lycanthropes, mummies, flesh golems. That would be beautiful.

Saturday, 11th November, 2017

  • 01:27 PM - Morrus quoted NotRussellCrowe in post What D&D Beyond should have been.
    snipped image I'm pretty confident that D&D Beyond has a contract with WotC. This subject has been discussed ad nauseam on here, reddit, and pretty much any forum where people talk about D&D. You can want what you want but things aren't changing anytime soon. The sales pretty much confirm that what they are doing is working so don't expect things to change anytime soon. Just because other companies do things one way doesn't mean that another company is going to match them. Obviously they don't have to since 5e is selling very well without doing the same thing Paizo is doing. This. Again? If only that venting wasn't the thousandth post about the issue, then I wouldn't have a problem with it. I'd like to make something clear. Just because you've had a conversation before doesn't mean nobody else is allowed to have that conversation thereafter. You wouldn't walk into a room, find a group of people discussing the latest Thor movie and demand that they stop because you and your friends di...

Friday, 10th November, 2017

  • 03:04 PM - Horwath quoted NotRussellCrowe in post What D&D Beyond should have been.
    You realize that D&D Beyond is not owned by WotC right? It's a separate company who has licensed the D&D content from WotC, much like Fantasy Ground. WotC is promoting D&D Beyond because the more sales it makes then the more the D&D brand is worth. So? They could have made that into contract with them. They own the rights. I agree that we should pay something for digital tools. We all like them. I liked off line character creator for 4E. IMHO best part of 4E overall :D But paying 60% extra of the paper version of the book? When you already own the book? that is highway robbery.

Friday, 8th September, 2017

  • 01:59 PM - uriel222 quoted NotRussellCrowe in post Tomb of Annihilation Is Here - What Do You Think?
    Loving the new prices on Fantasy Grounds; only $28 in Canada on Steam, how can I not pick this one up? :D How well does Fantasy Grounds work? I've seen it, but they do a really poor job on their website of selling it, and the demo is clunky as hell. How detailed can the characters be (i.e. does their character builder cover everything DNDBeyond does)? Do the published adventures use Fog of War, or is it just the whole map plunked down in front of the players?

Friday, 28th July, 2017

  • 02:50 PM - Imaculata quoted NotRussellCrowe in post D&D Movie Plot Revealed
    I really liked Stranger Things and I'm looking forward to it more than any other TV/show movie this year, but for me I get more of a Call of Cthulhu vibe from the show than I do D&D. There's less head-on battles and more figuring out what's going on and trying to outsmart the monster. While I agree, I think that perhaps a movie that is about playing the game is a better idea, instead of a movie actually taking part in the D&D fantasy world.

Sunday, 16th July, 2017

  • 03:05 PM - Soul Stigma quoted NotRussellCrowe in post How Did You Get Used to Roll 20 or Fantasy Grounds?
    A license of Fantasy Grounds comes with the D&D 5e SRD content as well as the D&D 5e Basic Rules, so you get a lot of D&D 5e content to start for no extra cost and can manually add in what is missing if you have the time/desire, all the automation is there as the 5e rule set and automation is included with the license. It does, but my reply was to the missing core books. Whether automation is needed is up to the group. My group rolls real dice and have their own PHBs, so automation isn't a selling point for us. In that sense, Roll20 as a VTT does what it should, simulating our tabletop. It presents maps, tokens (minis for anyone new to VTTs) and can track the basics if you want. On the subscription level, Roll20 brings dynamic lighting and enforced line of sight for 4.99/month, which is a frankly awesome feature that I use to great effect, but again that's something that may or may not matter to the individual user. Fog of War is already there on the free level. I already noted in a previou...

Saturday, 15th July, 2017

  • 07:01 PM - Soul Stigma quoted NotRussellCrowe in post How Did You Get Used to Roll 20 or Fantasy Grounds?
    Something else that I haven't seen mentioned in this thread is that Fantasy Grounds supports lots of other rule sets officially too! I play Call of Cthulhu and there is a 7e rule set and lots of adventures, plus it converts older adventures into 7e so that opens up even more content. Then there is Savage Worlds which is a very popular system and has a lot of content. Castles & Crusades I'm much less familiar with but there's enough content now for a bundle to be offered. Don't forget that Pathfinder just arrived with much more on the horizon, and you certainly can't discount all the community-made rule sets, like Stars Wars FFG. TL;DR, if you're only interested in a VTT to play D&D 5e then there is some choice for you, but if you are like me and enjoy playing multiple RPGs then Fantasy Grounds is a great option. But at the end of the day you have to pick what best works for what you want out of the VTT, but try them all. Maybe d20pro or Realm Works would also do what you want, there are lots of optio...

Monday, 19th June, 2017


Sunday, 18th June, 2017


Saturday, 17th June, 2017


Sunday, 4th June, 2017


Tuesday, 10th January, 2017

  • 10:45 PM - Rhenny quoted NotRussellCrowe in post Roll20 vs Fantasy Grounds
    Dramatic? Fantasy Grounds is also great if you have the official products (or even the SRD may be good enough) as it's quicker to lookup information than flipping pages. Yes! This is awesome. It is so amazing to be able to view monster stat blocks and jump to spell descriptions to refresh memory and then drag spell or target multiple pcs to make saving throws or attacks against pcs automatically. Or to view a map and click on a pin to get descriptions of locations and relevant encounters,etc. Setting up the hot keys to open often used tables or upcoming encounters or maps is also really helpful.

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