Noumenon
First Post
One of my first level PCs was recently caught sneaking around by the skeleton of an owlbear. Fortunately, he'd spent 16% of his starting gold on two 25 gp bottles of holy water. Unfortunately, an owlbear skeleton has 32 hp and holy water does 2d4 damage. WTF? Shouldn't a weapon that costs 25 gp per shot and is only useful against one type of creature, actually be useful against that type of creature?
But I have no idea what to compare it to, as far as damage per gold piece for other types of consumables. I was also thinking it might be interesting to let other classes have limited access to the turning mechanic by letting holy water do a few HD worth of turning damage instead.
But I have no idea what to compare it to, as far as damage per gold piece for other types of consumables. I was also thinking it might be interesting to let other classes have limited access to the turning mechanic by letting holy water do a few HD worth of turning damage instead.