Siberys
Adventurer
This last weekend, I completed Island at the Axis of the World. The party burst into the observatory as soon as Nathan started speaking, then agreed to the plan Asrabey suggested - after which he promptly slew the Duchess and absconded with Nathan. I have a few things I'd like some guidance on relating to this turn of events.
First of all, Nathan. I misunderstood the section on Asrabey's motive for taking Nathan, and had him tell the party the Unseen Court wanted Nathan and that he'd refuse to leave without the Tiefling. Also, because Nathan never got to figuring out the Varal connection, Asrabey would have no reason to think Nathan knows anything about Kasvarina. I can play this off fairly easily - Nathan let slip something about Kasvarina earlier and Asrabey lied about the Unseen Court, my players are none the wiser - but I wanted to see if anybody had ideas for different directions I could take this.
Secondly, one of the PCs (a Pixie Bard Docker) was very upset at this turn of events and has effectively declared a vendetta against the Dreadnought. I'd like to foster that, but I also want to see how I can fit it into future installments of the campaign. Namely, Asrabey doesn't show up again until adventure 5. There's a Vekeshi Mystic in the party, so he'll approach her for help with the Ekossigan thread, but I'm sure the Pixie would balk at helping Asrabey and might want to start a fight. Do you have any ideas for how I could approach running these? Luckily that's several adventures down the line, so I have time to think about it.
First of all, Nathan. I misunderstood the section on Asrabey's motive for taking Nathan, and had him tell the party the Unseen Court wanted Nathan and that he'd refuse to leave without the Tiefling. Also, because Nathan never got to figuring out the Varal connection, Asrabey would have no reason to think Nathan knows anything about Kasvarina. I can play this off fairly easily - Nathan let slip something about Kasvarina earlier and Asrabey lied about the Unseen Court, my players are none the wiser - but I wanted to see if anybody had ideas for different directions I could take this.
Secondly, one of the PCs (a Pixie Bard Docker) was very upset at this turn of events and has effectively declared a vendetta against the Dreadnought. I'd like to foster that, but I also want to see how I can fit it into future installments of the campaign. Namely, Asrabey doesn't show up again until adventure 5. There's a Vekeshi Mystic in the party, so he'll approach her for help with the Ekossigan thread, but I'm sure the Pixie would balk at helping Asrabey and might want to start a fight. Do you have any ideas for how I could approach running these? Luckily that's several adventures down the line, so I have time to think about it.