Quickleaf
Legend
In my home game (Tomb of Annihilation), the 4th level PCs are about to face a death knight named Ras T'fima. We ended on a cliffhanger with the death knight coming out of mists along with 2 ghouls after the PCs took treasures & books from a library "thou shalt not steal from" which the death knight watches over. In a bit of narrative flourish, I had him appear in mists intermittently, then peel off the "skin" of a ghoul the PCs approached, revealing himself.
I'm having trouble figuring out how to portray this death knight character-wise. More LN than LE. Not necessarily an unavoidable fight. Possibly parlayed with.
Briefly, he was once a servant of a N god of self-discovery & he championed the cause of marginalized people living at the edge of a holy city's magical wall of impenetrable illusion. However in his overzealousness, he veered toward hubris & his god stripped him of his divine powers (immortality & controlling weather). Unwilling to relinquish power and the prestige of his office, he feigned he still possessed his god's favor by mimicking his former powers with sorcery (specifically "gem magic") and a corruptive artifact known as the Ring of Winter. However, an adventurer convinced Ras T'fima that he could maintain his honor if he relinquished his office and turned over the corruptive ring; at last agreeing, Ras T'fima went on to lose his office, but he managed to change the holy city's policy towards those outside its walls...bringing down the wall of impenetrable illusion.
Fast forward 100 years. The holy city is gone – most believe it destroyed by flooding, but a few know that it actually has been sequestered in a demiplane by the god's servants. Ras T'fima, stripped of his divine powers, died. However, he returned as a death knight to spend a long time atoning for his hubris. He was tasked to watch over the ruins of the holy city and defend it from despoilers, cut off from the rest of his culture as punishment. In fact, as long as his vigil endures, any treasure taken from the holy city turns to ash.
Any ideas how to role-play him?
EDIT: I can readily tweak stat blocks to make any potential fight more "level appropriate." That's not the advice I'm looking for. What I am looking for is advice on the role-playing side.
I'm having trouble figuring out how to portray this death knight character-wise. More LN than LE. Not necessarily an unavoidable fight. Possibly parlayed with.
Briefly, he was once a servant of a N god of self-discovery & he championed the cause of marginalized people living at the edge of a holy city's magical wall of impenetrable illusion. However in his overzealousness, he veered toward hubris & his god stripped him of his divine powers (immortality & controlling weather). Unwilling to relinquish power and the prestige of his office, he feigned he still possessed his god's favor by mimicking his former powers with sorcery (specifically "gem magic") and a corruptive artifact known as the Ring of Winter. However, an adventurer convinced Ras T'fima that he could maintain his honor if he relinquished his office and turned over the corruptive ring; at last agreeing, Ras T'fima went on to lose his office, but he managed to change the holy city's policy towards those outside its walls...bringing down the wall of impenetrable illusion.
Fast forward 100 years. The holy city is gone – most believe it destroyed by flooding, but a few know that it actually has been sequestered in a demiplane by the god's servants. Ras T'fima, stripped of his divine powers, died. However, he returned as a death knight to spend a long time atoning for his hubris. He was tasked to watch over the ruins of the holy city and defend it from despoilers, cut off from the rest of his culture as punishment. In fact, as long as his vigil endures, any treasure taken from the holy city turns to ash.
Any ideas how to role-play him?
EDIT: I can readily tweak stat blocks to make any potential fight more "level appropriate." That's not the advice I'm looking for. What I am looking for is advice on the role-playing side.