Charlaquin
Goblin Queen (She/Her/Hers)
I gotta agree with Zard. Your 8 abilities are a neat idea and might have a place in a heavily 4e-inspired system. But 4e had 6 abilities. Adding 2 more and shifting around what the abilities each do puts your system solidly out of 4e clone territory. And that’s ok, there’s nothing wrong with trying to evolve 4e’s design. I just don’t think you should call it a clone if that’s what you’re doing.