Garthanos
Arcadian Knight
It’s not a question of whether it’s worth having balanced abilities, it’s a question of whether you can balance the abilities and still call your project a 4e clone. And the answer is no. If you want to make a 4e-style game of your own that balances the abilities and fixes other problems you have with 4e, great! More power to you! But it won’t be a clone of 4e.
4e achieved closer to balanced stats I think (and it may have been a subtle goal not fully achieved) , yes Dex was a bit super but by enabling other attributes to steal from it... it became less of a super stat. Intelligence allowed fast predictive thinking to do many defensive things that Dexterity normally did. Wisdom was easy to supplant initiative and so on. (since 4e had mini-feats in comparison to 5e you were spending less resources to go a different direction) .
In this category where 4e didnt balance them well, you can definitely find things like some stats had way to many skills attached Wisdom did and some had way too few so Int needed some mundane skill love... Engineering in place of Dungeoneering could give a non-magical int based skill as a fix for that.
Yes there is a temptation to fix
