Doug McCrae
Legend
These are some very inchoate thoughts.
Get rid of verbal, somatic and material components.
Restrict each sorcerer to a much more limited spell selection such as all necromancy or all cold spells.
All sorcerers get the feat Elemental Adept.
Increase spells per day significantly, perhaps doubling.
Sorcerer 'spells' aren't even technically spells but supernatural abilities so they can't be counterspelled.
EDIT: Allow spells to be reflavoured as a different energy type to fit each sorcerer's theme. Examples: Frostball and Cone of Thunder.
Get rid of verbal, somatic and material components.
Restrict each sorcerer to a much more limited spell selection such as all necromancy or all cold spells.
All sorcerers get the feat Elemental Adept.
Increase spells per day significantly, perhaps doubling.
Sorcerer 'spells' aren't even technically spells but supernatural abilities so they can't be counterspelled.
EDIT: Allow spells to be reflavoured as a different energy type to fit each sorcerer's theme. Examples: Frostball and Cone of Thunder.
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