The marker for Lester will show up for the planning session, but for the heist the markers will read "H". Once you do all of those, I think the heist just starts.
Nope, no " H"s. No "L"s. No anything.
The marker for Lester will show up for the planning session, but for the heist the markers will read "H". Once you do all of those, I think the heist just starts.
Lester's messages on your phone should tell you what you need to do.
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Honestly, the issue isn't that I didn't think to look at the phone. The mission just isn't triggering.
I just finished the first heist tonight. Here's how it started for me:
I stole the van from the pest control company and then, for some reason, I had to steal another van. After dropping the second van off at the yellow spot in that little underpass next to the sweat shop, the heist actually triggered automatically, with no option to wait.
As for how the mission played out from there, in a fairly disappointing fashion/ That's a separate set of spoiler text:
I pulled the mission off perfectly, well under the alarm-reset's time limit, but there was apparently an unavoidable police chase, making the whole "go in smart and quiet" bit a complete canard. Luring a player in with the illusion of options is a major letdown. A chase ensued, and one of the guys fell off the bike and dropped over a million in loot. I'm not sure if that was pre-programmed or if it would have been possible to recover the dropped loot off the ground, but ultimately I didn't come out of it with much left over.
If I could figure out how to change my approach choice to quiet and smart, I would. Seems I'm stuck with the loud and fast approach. Returning to Lester's lets me look at the board with the plans, but not change them; and Lester is not there.
Is one of the Playable characters off his rocker? I got that feeling feeling from the trailer and wonder how far they take it. IMO Lynch made the first Kane and Lynch game almost playable and so I'm hoping one of the GTA5 characters is mentally unstable.