SmuggleNutz
Explorer
Or he would have them do a side quest to find and recover the Ring, and then resume the Fellowship...
The group here suffers from both distractions (laptops, cell phones, etc) and from what I call the "Respawn" effect: character dies, reload and enter new character.
The best way I have found to keep the players invested in their characters and the campaign is to A) make them develop logical character backgrounds and B) create a meta-plot that ties the backgrounds together. They can dungeon-crawl all they want, but when they realize they may all be tied together by something they don't fully understand, it creates a sort of "us" (the party) vs. "them" (the BBEG) environment.
Your mileage may vary.
The group here suffers from both distractions (laptops, cell phones, etc) and from what I call the "Respawn" effect: character dies, reload and enter new character.
The best way I have found to keep the players invested in their characters and the campaign is to A) make them develop logical character backgrounds and B) create a meta-plot that ties the backgrounds together. They can dungeon-crawl all they want, but when they realize they may all be tied together by something they don't fully understand, it creates a sort of "us" (the party) vs. "them" (the BBEG) environment.
Your mileage may vary.