Hawk Diesel
Adventurer
[MENTION=6812267]Ganymede81[/MENTION] The way I understand him, [MENTION=6795602]FrogReaver[/MENTION] is placing priority on how an object looks visually to determine whether the damage an object might deal when used as an improvised weapon can be similar to a given weapon when used as a basis for comparison. In his arguments he has made it clear that (for some reason) the force a weapon / object-used-as-an-improvised-weapon might deal can be similar, but that this characteristic cannot be considered when determining if an object resembles a weapon. And so while he has admitted that a mace and a shield could produce a similar force, they would not deal similar damage in a D&D 5e game because they do not look enough alike to resemble each other, which I take to mean that they do not visually resemble each other (despite the fact that they clearly do resemble each other when other qualities outside of visual characteristics are considered, especially those characteristics that are most valuable when assessing the deadlines of weapins and objects being used as weapons).
So while he admits that each object could achieve similar results as an improvised weapon, this quality is not inherent to the actual object and thus does not matter unless it also looks like that weapon being used for comparison.
So while he admits that each object could achieve similar results as an improvised weapon, this quality is not inherent to the actual object and thus does not matter unless it also looks like that weapon being used for comparison.
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