garyh
First Post
4e's design is not incompatible with roleplaying but it does not provide either something to promote it. I could very well be wrong but I think there are no substantial rules in the mechanics that tell you to and how to take into consideration aims, goals and actions of various organisms such as guilds, contacts, various groups of people (even the PC classes as NPCs) or even creatures.
How in the world is any book supposed to cover all of that? All of which will be totally different in each homebrew anyway. This is why we have DM's, instead of playing a computer game - so someone can use common sense on things not codified or codifiable.
Also, I don't see any sections in my previous edition books covering that type of stuff, either. Calling that a 4e failing seems more than a bit unfair.