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I cast a blast spell, you say: how high?

Meh, I think many of you are reading way too much into what customer service says. They didn't write back, "drag basic sense out into the backyard and stab it death". Something flying by 10,000 feet overhead is not a target of a power, its not in the combat, it has nothing to do with any of it. Viable targets and all. If something is 500 feet up, its not in range to do anything to you and you aren't in range to do anything to it.

And no one can seriously think that thunderwave will hit something 50' up. Close blast 1s like that are clearly about damaging enemies engaging you in melee. Something 50' up is not engaging you in melee and is quite clearly not in range for a close blast.

The point of the simplicity there is that it is simply not something that you need to worry about in the normal course of the game. A fight happens at reasonable ranges, with all combatants engaged in the combat. If one of the combatants is in the air when you cast a fireball over his area, he gets hit along with the enemies below him. It's not unreasonable because he isn't going to 1000 feet above the fray. If he were, he wouldn't be part of the combat. In those rare instances when this simple application of the rules is found lacking, you just use a bit of common sense, which some posters seem determined to prove isn't nearly as common as most people think it is.
 

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Meh, I think many of you are reading way too much into what customer service says. They didn't write back, "drag basic sense out into the backyard and stab it death".

Can't... Resist... No, they said to use "scorched earth" tactics when it comes flying by.

In all seriousness, I wouldn't read anything into the response of customer service either. There's no reason ranges don't work vertically, right? This isn't going to be a problem at the table, so while I hope they come up with some reasonable system sometime, I'm not losing any sleep quite yet.

And besides, common sense is at best a minion in 4e. One hit and it's down!
 

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