In this thread, JGulick suggested a way to modify zombies.
This reminded me of a long-time ambition to do something very similar, ever since I read Year of the Zombie.
So, now 4e is here, I figured I'd give it a shot. But me not being math-oriented I also figured I'd need some sort of input from smart people.
Basically, I'd like to make a zombie that can only be killed by massive damage (hacking it to bits), crit (caving in the head, classic zombie movie style), or through radiant damage (smoking it with righteous power!).
The massive damage thing kinda negates it being a minion, but the crit/radiant thing also weakens them (sure it's only a 5% chance, but that's to KILL).
So I'm not quite sure how to go about it. The save idea doesn't particularly appeal, but it does mean they could be minions and still cop a beating before going down. Any suggestions?
This reminded me of a long-time ambition to do something very similar, ever since I read Year of the Zombie.
So, now 4e is here, I figured I'd give it a shot. But me not being math-oriented I also figured I'd need some sort of input from smart people.
Basically, I'd like to make a zombie that can only be killed by massive damage (hacking it to bits), crit (caving in the head, classic zombie movie style), or through radiant damage (smoking it with righteous power!).
The massive damage thing kinda negates it being a minion, but the crit/radiant thing also weakens them (sure it's only a 5% chance, but that's to KILL).
So I'm not quite sure how to go about it. The save idea doesn't particularly appeal, but it does mean they could be minions and still cop a beating before going down. Any suggestions?