sukael
First Post
Oh, and here's a snippet of it, for anybody who doesn't want to download the PDF.
So, they want skill challenges now to be X successes before 3 failures, and with much easier DCs.
DMG update said:Actions the Rules Don’t Cover [Revision/Deletion]
Dungeon Master’s Guide, page 42
In the fourth sentence of the Other Checks section, replace “10 (easy), 15 (moderate), or 20 (hard)” with “5 (easy), 10 (moderate), or 15 (hard).”
In the first sentence of the second paragraph of the Example section, replace “an easy DC” with “a moderate DC” and replace “DC 15” with “DC 14.” Also, remove “, but it’s a skill check, so make it DC 20” from the same sentence.
Difficulty Class and Damage By Level [Revision/Deletion]
Dungeon Master’s Guide, page 42
In the table, change the Difficulty Class (DC) Values section as follows:
Step 2: Level and Complexity [Revision/Deletion]Code:[b]Easy Moderate Hard[/b] 5 10 15 7 12 17 8 14 19 10 16 21 11 18 23 13 20 25 14 22 27 16 24 29 17 26 31 19 28 33
Dungeon Master’s Guide, page 72–73
In the table, replace all values in the Failures column with “3”
In the second sentence of the third paragraph, remove “, and how many failures end the challenge.”
So, they want skill challenges now to be X successes before 3 failures, and with much easier DCs.