THey could have, but are DMs going to USE them? Besides. WotC had to fill the Feywild with something.Yeah and they could have fought unaligned metallic dragons as well...so what does this have to do with the argument that the MM was populated with creatures that were commonly used as battle fodder? Because unicorns sure weren't this in the past.
And fewer DMs are going to use Metallics than Chromatics. That minority that wants metallics to be used in combat is not enough to warrant it being in the book.More likely WotC knows...Dragons sell books, thus why not keep them out in order to sell more books seems a more rational argument than...they couldn't be used by the majority of players for combat...especially considering the unicorn example and it's unaligned status.
Bingo! Modifying monsters is so easy with the guidelines in the DMG that any claim of "incompleteness" regarding the MM is laughable. I've played in 4 sessions of 4e now, all using 1st level characters, and we've yet to see a Kobold or Goblin. All of the monsters have been either straight out of the MM or slightly modified (sometimes renamed) from monsters in the MM.Thats a non starter for me, the DMG I think its in, has a guide to scale down monsters which works within 5 levels of scaling so you can use any monster up to level 5 possibly 6 scale it down to 1st, you could also scale down level 7/8 and use level 2&3 monsters
Somehow I agree with what you’re saying, this actually one of the reasons I dislike 4e. The classes play too much alike for me and I just don’t believe in these roles. More generally I think fantasy concepts and archetypes should inspire the game mechanics, not the other way around.It terms of Background, yes classes have always been really interchangeable, its an abstract concept at best, which was weakened even further by so many classes fighting over so few clearly defined roles.
The Joy of 4th is classes finally have properly unique power sets, so you can have a Nature Fighter, Nature Paladin, nature Wizard who will all be nature themed, but diverse mechanically. (And that's without even multi-classing, which opens it up even more.)
I cannot think of a single character type you cannot currently play, that will not end up being effective under the basic rules. (Apart from arguably broken ones, like Summoner) Sure classes will come along to add more nuances to that, but the basic system is incredibly solid.
That's fair enough. The number of options one feel a game should provide is a matter of personal taste. However, some people seem to not like 4e (or say it is a bad game) because it has less options at launch that 3.x had (at the end), which is a stance I find unreasonable.
So did your players fight alot of Unicorns? Because they made the cut.
Hmm...I guess it all depends on what youe opinion of "the times" is. This is quite the nebulous statement.
Just because there aren't rules for training doesn't mean training isn't impossible...what? I guess I should have saved the money on those books according to your philosophy, nothing needs rules...or at least that's what I think your trying to say.
Yet we have Katars (just daggers)...Rapier (just a thin longsword)...Crossbow (just a mechanical bow)...Javelins (just shorter spears)...etc.
Yeah and they could have fought unaligned metallic dragons as well...so what does this have to do with the argument that the MM was populated with creatures that were commonly used as battle fodder? Because unicorns sure weren't this in the past.
More likely WotC knows...Dragons sell books, thus why not keep them out in order to sell more books seems a more rational argument than...they couldn't be used by the majority of players for combat...especially considering the unicorn example and it's unaligned status.
Cutting metalic dragons frees up about 10 pages in the monster manual. Cutting unicorns frees up one. Not too hard to see why metalics get the boot.
I can see you really do not want to be around, if I ever cared enough to get offensive.
Was that just an invisible strawman?
So we used plenty of weird combinations of classes as well. Again, further proof that I am not attacking anyone's style of play.
Rechan said:Pro-Tip: When someone makes an accusation, and the person accused says, "No, I haven't," It's a lot more constructive to give an example of the accuser doing what they have been accused of, instead of just saying "Yuh huh!"
The onus of proof lies on the one making a claim, not someone defending against said claim.
"Yes you did" "No I didn't" "Did to" is useless, and makes you look bad.