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First Post
Looking at Hasbro's earnings call transcript and the 10-Q they filed with the SEC today, it's clear that anyone working on WotC's "digital initiatives" should have their resume in order.
Here's a choice quote from the 10-Q:
“ The increases in gross profit were partially offset in the quarter and fully offset in the six months by increased operating expenses, primarily increased product development as a result of increased investment in the Company’s digital initiative related to its Wizards of the Coast subsidiary, and higher royalty expense resulting from increased sales of entertainment-based products. ”
Hasbro is closely partnering with EA to create digital games across all product lines and just about every platform available. EA is the gorilla of digital gaming, and generally knows what they are doing. They put playable games on the market that make money.
The initial focus is on getting their "Family Game Night" games digified. But I hope they bring some expertise to the WotC products.
The “not invented here” syndrome infests WotC. It costs Hasbro and their shareholders money and delivers inferior product for their customers and fans. Gleemax, Magic: the Gathering Online, and Dungeons & Dragons Insider are all the obvious examples.
IMHO, WotC should have partnered with EA, or another studio, years ago. (Yeah, there have been Magic games before. Those weren't the result of a partnership, but of a licensed production).
Here's a choice quote from the 10-Q:
“ The increases in gross profit were partially offset in the quarter and fully offset in the six months by increased operating expenses, primarily increased product development as a result of increased investment in the Company’s digital initiative related to its Wizards of the Coast subsidiary, and higher royalty expense resulting from increased sales of entertainment-based products. ”
Hasbro is closely partnering with EA to create digital games across all product lines and just about every platform available. EA is the gorilla of digital gaming, and generally knows what they are doing. They put playable games on the market that make money.
The initial focus is on getting their "Family Game Night" games digified. But I hope they bring some expertise to the WotC products.
The “not invented here” syndrome infests WotC. It costs Hasbro and their shareholders money and delivers inferior product for their customers and fans. Gleemax, Magic: the Gathering Online, and Dungeons & Dragons Insider are all the obvious examples.
IMHO, WotC should have partnered with EA, or another studio, years ago. (Yeah, there have been Magic games before. Those weren't the result of a partnership, but of a licensed production).