Tenniel
First Post
I had a go at making a PDF PC character sheet viewable on the PDA, but it was rather unsatisfactory. Also, it would be inconvient to update as the original was drafted on a desktop in OpenOffice Writer and then exported to pdf. With HTML, the sheet could have minor updates done on the PDA itself.
I think this HTML version will be superior in appearance (as it would use system fonts and sizes etc), be faster and take up less room.
I really don't know HTML at all, nevertheless I had a bit of a crack at hand coding some rather naive HTML. Any hints on what might make this better would be good.
Obviously more sections of content are needed, e.g. Basic Attacks, equipment, currrent conditions and so-on. Maybe detailed sections showing how deried quantities are arrived at.
I want the sheet to be linked to reference material (like the condition sheet which is included in this demo protype concept envisioning)
Is it possible for the browser to save the selections made with drop down boxes and check boxes? If so, I could also make input for ability scores. Does HTML do calculations? If so I could get it to calculate BABs, base saves, to hit numbers (or their 4e equivilants) etc.
I think this HTML version will be superior in appearance (as it would use system fonts and sizes etc), be faster and take up less room.
I really don't know HTML at all, nevertheless I had a bit of a crack at hand coding some rather naive HTML. Any hints on what might make this better would be good.
Obviously more sections of content are needed, e.g. Basic Attacks, equipment, currrent conditions and so-on. Maybe detailed sections showing how deried quantities are arrived at.
I want the sheet to be linked to reference material (like the condition sheet which is included in this demo protype concept envisioning)
Is it possible for the browser to save the selections made with drop down boxes and check boxes? If so, I could also make input for ability scores. Does HTML do calculations? If so I could get it to calculate BABs, base saves, to hit numbers (or their 4e equivilants) etc.