11 Reasons Why I Prefer D&D 4E


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Whether or not the OP wanted feedback/comments or not, they posted here and didnt blog it, so thats exactly what they are going to get. It worked the same way in the "Disowning D&D" thread thats gotten a bit long. It works both ways :)
 

I could be, but then why even bring up a post poll in this thread ans then compare it to another?

Maybe 'cause it was relevant. Somebody put up some numbers and he pointed them to a location that might represent "more accurate" numbers.

There was no bait & switch.

Now back to the thread:

I use house rules to accomplish multiple things in my game all the time. I limit my game to Core Rules only, with a few exceptions. If a player wanted something specific from another source, I've always been open to their suggestions. 90% of the time we have made some flavor changes & few mechanical changes and they've gotten what they wanted. In turn I got what I wanted, which was control of outside sources that might or might not fit what I had in mind for a specific campaign.

For 4e, I've found that the classes serve many purposes with just a bit of "reflavoring". I have a player that is playing a Swashbuckler, in this case a ranger repurposed. I have another that is playing a psionicist, using the warlock as a base. I find that the core classes, due to the amount of powers they have, can easily fit several concepts with very little modification, except for flavor.

This was something that was available in 3e also, to a certain extent. But most of the time it was better to either create or institute a new class rather than repurpose one that already existed.

So for me the "genericness" of the classes is a good thing.
 

Whether or not the OP wanted feedback/comments or not, they posted here and didnt blog it, so thats exactly what they are going to get. It worked the same way in the "Disowning D&D" thread thats gotten a bit long. It works both ways :)

Comments is one thing, rudeness is another.
 

Maybe 'cause it was relevant. Somebody put up some numbers and he pointed them to a location that might represent "more accurate" numbers.

There was no bait & switch.

Now back to the thread:

I use house rules to accomplish multiple things in my game all the time. I limit my game to Core Rules only, with a few exceptions. If a player wanted something specific from another source, I've always been open to their suggestions. 90% of the time we have made some flavor changes & few mechanical changes and they've gotten what they wanted. In turn I got what I wanted, which was control of outside sources that might or might not fit what I had in mind for a specific campaign.

For 4e, I've found that the classes serve many purposes with just a bit of "reflavoring". I have a player that is playing a Swashbuckler, in this case a ranger repurposed. I have another that is playing a psionicist, using the warlock as a base. I find that the core classes, due to the amount of powers they have, can easily fit several concepts with very little modification, except for flavor.

This was something that was available in 3e also, to a certain extent. But most of the time it was better to either create or institute a new class rather than repurpose one that already existed.

So for me the "genericness" of the classes is a good thing.

I both love and hate the 4e classes. I like most of the new features that the clases have but the thing I really hate is how long it takes to make a new class, and I am referring to a new class from the ground up, not just switching a power or two. You feel almost obligated to come up with 50 new powers.

I didn't think of it until your post, but it would have been cool if they would have printed a base class for a controller, leader, defender and a striker with just the basics and what each level of powers should look like and then just add in your own flavor. It would be easier than having to modify a "base" class like the Warlock for example.

i did create a few new classes for 4e and i had a blast making them. They didn't really fit into the 3.5 realm. I thought them up years ago but 3.5 doesn't, IMO, work all that well with at will powers and things like that and these calsses were based on at will powers so they just happened to fit into 4e better.
 

Comments is one thing, rudeness is another.

Ill just state that I don't think anyone is being rude in this thread, just as I didn't think anyone was rude in the other thread I mentioned. And again Ill preface this with maybe I've just gotten myself used to other forums, where if people were rude you KNEW it, and that I just don't see it here. Again, this speaks highly of the general community here and the work of the moderators, and makes this forum such a nice one to visit.
 

Whether or not the OP wanted feedback/comments or not, they posted here and didnt blog it, so thats exactly what they are going to get. It worked the same way in the "Disowning D&D" thread thats gotten a bit long. It works both ways :)


Comments is one thing, rudeness is another.

I'm not sure if you are calling me rude, Wonka rude both of us or neither.

Anyway, if me, I am not trying to be, I look at my posts as just comments.

I'm not sure i agree with you Wonka. The OP didn't come on and say, "to hell with all other editions, 4e rules and you are wrong," he simply stated why he liked it and wanted input, which I can respect. I don't think anyone's post should be derailed by someone coming in to just pick a fight.

I don't like it when peole think that way of me, so I don't want to say that is why you are here. However, it sounds like it.
 

I both love and hate the 4e classes. I like most of the new features that the clases have but the thing I really hate is how long it takes to make a new class, and I am referring to a new class from the ground up, not just switching a power or two. You feel almost obligated to come up with 50 new powers.

I kind of agree. Repurposing a class is actually pretty easy. Even doing some power swapping from several classes is doable to conform to a given concept. I think the best way to approach this is to get a clear picture of what the concept for the class will be. Then look for existing powers that fit that concept. Then supplement with new powers as you see fit.

Once the concept for the class is clear it makes it a lot easier to do. But creating one from scratch can seem truly daunting, if you are trying to create each power from scratch.

I would not necessarily like a generic class build up but I'd like to see some sample concepts and how they would implement them. I think that would be more useful for the scratch builder.
 

Ill just state that I don't think anyone is being rude in this thread, just as I didn't think anyone was rude in the other thread I mentioned. And again Ill preface this with maybe I've just gotten myself used to other forums, where if people were rude you KNEW it, and that I just don't see it here. Again, this speaks highly of the general community here and the work of the moderators, and makes this forum such a nice one to visit.

Ah, I see what you are saying. ENWorld is as obvious as say Circvs Maximvs for example. You do need to be a bit more mindful and while most people will truely know if you are being a pain, some people seem a but more sensative than others.

For the record, I don't think anyone in this thread is being either too mean or too sensative and that a debate is still going on in good standing :D
 

I'm not sure i agree with you Wonka. The OP didn't come on and say, "to hell with all other editions, 4e rules and you are wrong," he simply stated why he liked it and wanted input, which I can respect. I don't think anyone's post should be derailed by someone coming in to just pick a fight.

I don't like it when peole think that way of me, so I don't want to say that is why you are here. However, it sounds like it.

Woah woah woah! :) That was completely NOT the intention of my post. I was in NO way saying you were doing this. In fact, I was SUPPORTING your arguments as being civil and reasonable. My original post was directed at no one in particular, and everyone in general. I was merely stating, and responding to an earlier post suggesting people were getting rude, out of hand, and off topic in the thread. My point was that if you take the time to post your views, regardless of the subject and your opninon on them, on a message board such as this, you have to expect responses and that not all of them will agree with you. If you just want to post your thoughts without dealing with responses, your best off Blogging. I further responded by saying that I didnt think anyone in this thread was being rude, yourself included. Sorry if I came of sounding like I was attacking you, because I most certainly wasn't. :D Hopefully I have cleared up any misunderstandings! :)
 

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