Using Sleep against constructs


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.and also the so-called 'sleep' spell actual makes you unconscious, it does not put you to sleep :)
PHB: When your asleep your unconscious...
But the spell makes you unconscious not asleep..although the effect is the same!:)

Well, almost. There are additional options for waking someone up from sleep that aren't available if the person is unconscious, for example.
 

My group is curious if Constructs are innately immune to sleep even though nothing about magical sleep is covered in their description.

Welcome to the zaniness that is 4e! Exception-based design! Pour yourself a dixie cup of kool-aid and pull up a chair!

Constructs can sleep.

Oozes can be tripped.

Undead can be scared.

Circles are square.

Wizards wear plate.

Etc!

It's a wonderful wacky world! Join the fun that is 4e!

...and have plenty of that kool-aid. The blue flavor is best; Lemme pour you a cup.
 

Welcome to the zaniness that is 4e! Exception-based design! Pour yourself a dixie cup of kool-aid and pull up a chair!

Constructs can sleep.

Oozes can be tripped.

Undead can be scared.

Circles are square.

Wizards wear plate.

Etc!

It's a wonderful wacky world! Join the fun that is 4e!

...and have plenty of that kool-aid. The blue flavor is best; Lemme pour you a cup.

Meh. I can accept Sleep or Halt Undead or Halt Vermin or Halt Construct, and posit that the Sleep daily is actually a multispell that's an amalgamation of all of the above. Now we just need to get Sleep defined to the point where it's a condition that can be applied to all of the above creatures.
 




Welcome to the zaniness that is 4e! Exception-based design! Pour yourself a dixie cup of kool-aid and pull up a chair!

Constructs can sleep.

Oozes can be tripped.

Undead can be scared.

Circles are square.

Wizards wear plate.

Etc!

It's a wonderful wacky world! Join the fun that is 4e!

...and have plenty of that kool-aid. The blue flavor is best; Lemme pour you a cup.
Did a major attack on a castle once in 1e, had to pull out graphing calculators and do calculus--square circles make the game more fun. In general, same with all that other stuff. Fun and simple = good
 


Did a major attack on a castle once in 1e, had to pull out graphing calculators and do calculus--square circles make the game more fun.
If it hadn't been for situations like that, my parents would never have let my brother and me waste so much time playing 1e. Honestly, they saw some educational value in it.

I once planned on teaching my kids to play D&D when they are old enough. Frankly, it never even crossed my mind that I wouldn't. Now, I'm pretty sure I won't. It's not just the simplification that's changed my mind, but it's one of the contributing factors.
 

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