Darkthorne
First Post
Mallus,
As for class implementation 4E fighter now is purely a tank (first and foremost) nothing beyond that. I could take a 3.5 fighter make dex & con my main stats (guys is to be rather durable & agile) takes weapon finesse to make use of his dex, combat reflexes and combat expertise and I have a swashbuckler who is as durable as I want due to the fighter hp and agile & accurate and my str stat for this build is moot. Does this character become less effective? Only in regards to damage output, not accuracy or the ability to survive.
In regards to optimization there is a big difference with not as optimized (having a 14 or 15 in your main class stat) as you can be vs suboptimal (having a 10 in your suggestion). 4E you need a 16 in your main stat for your class otherwise it will noticeably affect both your ability to hit and damage. Previous editions allowed non optimized (or non mini/maxed) characters to be built w/o being useless.
I will agree that past editions didn't get every character design right but it is being presented that 4E is more flexible (WotC convert your character columns) when it's much more fixed in design.
As for class implementation 4E fighter now is purely a tank (first and foremost) nothing beyond that. I could take a 3.5 fighter make dex & con my main stats (guys is to be rather durable & agile) takes weapon finesse to make use of his dex, combat reflexes and combat expertise and I have a swashbuckler who is as durable as I want due to the fighter hp and agile & accurate and my str stat for this build is moot. Does this character become less effective? Only in regards to damage output, not accuracy or the ability to survive.
In regards to optimization there is a big difference with not as optimized (having a 14 or 15 in your main class stat) as you can be vs suboptimal (having a 10 in your suggestion). 4E you need a 16 in your main stat for your class otherwise it will noticeably affect both your ability to hit and damage. Previous editions allowed non optimized (or non mini/maxed) characters to be built w/o being useless.
I will agree that past editions didn't get every character design right but it is being presented that 4E is more flexible (WotC convert your character columns) when it's much more fixed in design.