Responding as quickly as he can, Wren calls out, "Star! Take Hiroshima out while he's dazed and confused! I will get the water situation hopefully under wraps..."
Then, turning to Nitro, he says, "I might need a hand here..." while conjuring up another little trick of his. This time, he conjures forth the largest glowing fishing net he can imagine, and Wren tethers it to himself, for good measure. 90 Cubic feet might be enough to easily capture anyone and everything in the water...
[sblock=Cosmic Fishing Net]
Create Objects 9 (4/rank)
Action: Standard
Duration: Continuous
Extras: Movable [+1], Duration (Continuous) [+1]
Flaws: None
Power Feats: Innate, Precise, Stationary, Subtle, Tether, Progression (10’Cube x rank)
[/sblock]
Wren only successfully grabs Megalodon and Skylark. He can leave a hole in the top for Nitro to come in, but he can't bring the net to shore. He would have to be much stronger.
Megan holds the rather distinctive glowing visage of HS in her mind while her shots come around for another go at the blasted super. "
By the way, according to you theory that Americans destroy everything, wouldn't coming here and picking a super fight be more than a little suicidal?"
Then Star slides backward a bit,
Eh, I'm not that okay if trying to move makes me feel like that. Well, I'll just have to shoot everyone from here until Wren can fix it. Dang it, I can't see that Shark and what's-her-name. I could shoot blindly into the water, but that's probably not a good idea with her in there.
"
Hope, do you want to help take care of those Nazi guys before they can get too far into the buildings?"
Ranged attacks seem like the way to go against these guys. Wait, without Skylark holding him down, Stratos will be able to fight again. "
I'm setting up some shots for Stratos when he tries to come up; someone please help our new person."
Right, so I should probably work on that. Star creates some overcharged plasma attacks and directs them attack the red clad weather controller.
Well, he's not here right now so the lock might be a bit fuzzier. It's not like any of us are in his colors though, so there shouldn't be any chance of a mix up. Unless someone is all bloody and red because a shark is eating them. I'll just have to be ready to abort them.
[sblock]Free Action: maintain Homing Attack on Shadow:
Plasma Orbs against Hiroshima Shadow. Plasma Control +10* Autofire 2 (1 for 1, max 5*), Penetrating 3 (4/rank, +3), Homing 2 (2 extra chances), Indirect 3 (any angle), Precise, Accurate
*+2 rank vengeance spirit bonus included
Power Attack for 5. Attack: +9:
20
Standard Action: Standard Action: Triggered Plasma Orbs to attack Stratos. Plasma Control +10* Autofire 2 (1 for 1, max 5*), Penetrating 3 (4/rank, +3), Homing 2 (2 extra chances), Indirect 3 (any angle), Precise, Accurate
*+2 rank vengeance spirit bonus included
Power Attack for 4. Attack: +10:
24
If Megalodon isn't stunned by anything this turn, use Extra Effort to surge and shoot him again (also Power Attacking for 4). I really don't think we want him dragging Skylark underwater and chewing on her.
Move Action: MIA
---------------------------------------
Def: 23/14. Toughness +9/+10 DR. Bruised x4. Staggered. Displaced. HP 1[/sblock]
Star's enhanced energy balls arc back and strike HS as he moves into the hotel, throwing him through another wall across a hallway, and through at least one additional wall, creating man-sized fires as he moves through them (stunned, injury/bruise).
Star's other energy ball attack hits Dr. Stratos hard as he exits the water in a whirling column of air, sending him flying back, but not ending his flight (injured, stunned, bruised)
Apollo shoots at Stratos, but his protective air currents deflect it away harmlessly.
"Oh yeah sure I can give you a lift OOWWWW!!!!" she says to Nitro, as she is zapped and then snapped up by Megolodon.
Nitro's rescue attempt will be much appreciated.
Hope heads for the docks, using strategically-placed whirlwinds to interfere with the skinheads and clear the spored out of the air.
Nitro regens one of his two bruises from physical damage.
[sblock]
I haven't heard if Nitro can locate Megalodon under the water. Assuming he can, Nitro leaping charges Megalodon, Accurate Attack for 3: +5 to hit (+14 not counting underwater penalties), -2 Defense, 11 damage on a hit. If Nitro hits, use Improved Grab to try to free Skylark.)[/sblock]
"I'll save you Skylark" Nitro yells, before taking off in the direction where Megalodon disappeared into the water.
Devil Ray shoots at Wren, but misses.
Nitro dives into the water, jumping into the top of Wren's fishbowl-shaped net. He grabs the shark around the neck with one arm and bashes the shark on the head from on top, (bruise). Then He moves his hand up to the shark's nose and pulls back while wrenching its lower jaw with the other. It loosens its grip on Skylark. A current of water suddenly jets through the holes in the net, then materializes into a beautiful girl with long blond hair and bright green eyes, looking to be about 18. She grabs Skylark from Megalodon's lock and jumps out of the net with her. Nitro recognizes the girl. That's Nereid of the Next-Gen, descended from the original Siren and from Atlantean royalty. She's not as strong for either Megalodon or Devil Ray on her own, but she'll be a help.
Nereid shouts "She needs healing FAST. I'll all the backup you're going to get, by the way. The rest of my team is on another eruption of violence elsewhere in the city!. There are spore attacks in at least two other areas, plus the strike on the League. Oh, and Duncan Summers says to call him NOW."
The shark tries to get out of Nitro's hold, but can't make any progress (loses the roll by more than 20).
Optic groans as he digs himself out of the rubble. Kneeling in pain he surveys the situation, and unleashes a volley of optical blasts which rain across the landscape, bathing their opponents in crimson before Optic falls forwards, barely catching himself on his hands and knees.
[sblock=ooc]
Extra Effort to Power Stunt my normal Blast into...
Blast 10 - Eye Laser multifire: Accurate, Precise, Targeted Area(Shapeable), Full-Action, Tiring, Progess: AreaX6.
Basically it's my normal blast, but I make it a tiring full-action in exchance for being able to spew laser-bolts over 1000 5' cubes (Shapeable by me).
I'll shape it to hit as many badguys as possible without shooting any of my allies (Considering the 5000' shapeable line I've got to work with I'm hoping that's not too difficult).
My invisible castle's not working right now, though, so if you'd be so kind as to roll the attack for me, it's a single attack roll at +10, and compare it against each defense in the area. Anything hit makes a DC 29 toughness save. If I roll single-digit, I'll use HP to reroll the attack. Otherwise, I'll save it for the first Toughness save I fail next round.
Also, I'm not entirely sure what my (Or all the badguys) situation is.. I know I'm pretty badly wounded, but have lost track of exactly how bad.
[/sblock]
Optics blasts mow down skinheads on the boardwalk and stun affected bystanders (taking 10 on minions I assume). He also hits a number of skinheads in the hotels, shooting holes in walls and hitting targets he can see with his x-ray vision on the other side. The boardwalk is basically clear.
[sblock] He is staggered, btw, so he cant do exactly what you are going for (cant do full round action), but I'll let you do an AP of the blast AND visor enhancement combined (or rather, let you apply the tiring to both parts), so you have 32 points. Tiring STA Blast 10 is 20pts, Accurate 5 is 5pts, Progression 6 is 6 points, Precise is 1 pt. In this case, you are taking the tiring drawback AND taking extra effort so you will be Exhausted (rather than just Fatigued) AND Staggered. On the other hand, its a really, really, cool move, and the fact that you are taking an exhausted for it is actually fair since I'm letting you really abuse progression. [/sblock]
The bad guys in the Paradise Hotel, despite the fire, decide to fortify. Clearly, something different happens with the spores than has been. The remaining defenders quite suddenly succumb, and everyone's rage suddenly calms. The armed ones move in a rapidly and orderly fashion to strategic positions guarding the entrances and organizing behind windows. The unarmed position themselves as human shields in front of combatants, and make a human chain across the entryway. Optic can see through to the back of the hotel. Orion is standing there holding a little girl in one arm, holding a combat knife to her throat. She looks terrified. In his other hand, he's pointing an MP7 forward, with its extended butt plate bracing against his shoulder.