Explain to me what OSRIC is

1) Certain creatures are WOTC's IP and not included in the OGL, SRD, or Tome of Horrors--those would need to be converted to an OSRIC equivalent.

2) There are no psionics in OSRIC, which would be an issue for one or two modules where creatures would need to be given magical powers instead of psionic ones. This doesn't apply to very many of them.

3) Monks or bards would need to be converted. This applies to one or two modules at most, since they were fairly rare in original 1e products.
I'll note that, by my reading, "Convert" means "Open your 1e PHB and use as-is." :)

-O
 

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I don't want to overstate the case: OSRIC v2.00 isn't entirely OGC.

The OGC is: All character creation rules; all the basic engine of the system ("to hit" tables, damage rolls, turning undead, saving throws, etc.); level-gaining and advancement (except the variable experience rule which is Product Identity); and all the spells.

The artwork and formatting are Product Identity, and so are Chapters IV, V, and VI except where derived from the SRD or the Tome of Horrors.

Noted, but that is pretty open compared to many OGL products.
 


Noted, but that is pretty open compared to many OGL products.

I'm glad you think so.

I think OSRIC has a reasonable claim to have started the trend towards retro-clones--but Labyrinth Lord was a sweeping change to the whole concept.

Before LL, people thought of retro-clones as free SRDs designed to "open" previously closed game-systems. LL raised expectations, and now people perceive retro-clones as free games they don't have to learn the rules for, with heaps of compatible supporting products they can access; and thanks to LL, there's an expectation that retro-clones will be substantially OGC.

And I found myself liking LL more than OSRIC, even...

So I'm finding myself playing catch-up with Dan Proctor. In a very good-natured way, of course, because I've always got on well with Dan, and indeed he was a generous contributor to OSRIC 2 (and don't you believe his false modesty in the post up-thread: Dan Proctor wrote a substantial amount of the book).

So anyway, LL is the main reason why so much of OSRIC is OGC. :)
 




I'm glad you think so.

I think OSRIC has a reasonable claim to have started the trend towards retro-clones--

Absolutely no doubt about that. I think technically BFRPG came first? But in any case, the publicity and controversy surrounding OSRIC really helped get people in the "know" about it. Despite the fact that people had already been "cloning," if you want to call it that, with D20 alternates for some time, OSRIC really opened peoples' eyes to the possibilities of what you could do with the OGL.

All of this is just getting started. OSRIC has only really been out for what, just over 2 years? I can't wait to see how things unfold as time goes on!
 

I am going to sit and impatiently wait for you to release it. However, if you need a professional editor and proofreader to look it over, then I will offer my services. Either way, I am patient.
 

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