Knightfall
World of Kulan DM
That's all for tonight. 
All opinions welcome. I'll check back tomorrow. Time to sleep.

All opinions welcome. I'll check back tomorrow. Time to sleep.
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Well, the 1st C was never where I intended to make my focus, so I haven't really put as much thought into it as the other eras. IG is a badass but not overly so.First Chronicle Secret - it may be a major secret in that nobody knows it but it doesn't seem particularly world-changing or even very notable. Unless old IG is going to be far more stupidly-bad ass than he really deserves.
The Darkstar character is where the original idea for this campaign concept came from. Therefore, he is a very powerful character who can regenerate from almost any injury, but he must be under direct sunlight to do so.Darkstar sounds like a major character, being able to single-handedly alter an entire war. PL 15, with some nifty powers centered on darkness control, teleportation, insubstantial (maybe), blast, and probably some impervious protection. I'd start with a hybrid of the Energy Controller and Costumed Adventurer archetypes and then scale up to about PL 15, and appropriate ranks in his various abilities.
Like Superman and Centurion (Freedom City) he's a hero without equal, who sets the standards and eventually dies saving the entire planet.
His death is a tragedy that opens the field for new heroes, but these heroes can never be his equals.
That's a interesting way to look at it. At the beginning of the 3rd C, any supers (or mutants) that exist rarely display their abilities in a flashy manner. A lot of them work clandestinely for government agencies and private companies. Those that become to visible are often hunted by powerful criminal cartels who don't want to see a another "Darkstar" rise to thwart their plans.By the beginning of the Third Chronicle, the general public should feel about supers the way most of today's public feels about cowboys. Neat people from a bygone age, with a few remnants still around, but essentially gone and unneeded.
Yes, corruption will be a big deal. I like the idea of a darker world where even supers can't hope to change the world into a bright and sunny place. There are many paragons of good that live and die throughout the various eras, but they must endure in a violent world that doesn't truly understand (or even accept) them.It seems that corruption is going to be a very large element of your campaign. The corruption of the Alien's remnants, the corruption of the Darkness, the corruption of individuals with power from the Energy. Corruption abounds in many fashions, some concrete and definite and others a corruption of the soul that has no manifestation beyond words and deeds.
Not my cup of tea but I can see how some people would love to play in it.
In the M&M ruleset, anyone can have a super-powered battlesuit. This has the game mechanics Device, and is a unique item that containes most of their power.Regardless, the technology of the world has advanced to a point where normals can challenge supers with battlesuits and the like.
Hmm, I wasn't really saying that battlesuits would be available as mass-produced equipment that anyone can buy. It was more like that super-powered battlesuits wouldn't be available as a hero type until close to the beginning of the 3rd C.I wanted to address this point real quickly:
In the M&M ruleset, anyone can have a super-powered battlesuit. This has the game mechanics Device, and is a unique item that containes most of their power.
From the subtext (which I may be missreading) you're talking about battlesuits as Equipment, a game mechanic representing mass-produced items that anyone with appropriate funds and connections can buy. Most firearms fall into this category, as do vehicles such as motorcycles, nuclear submarines, and cargo planes.
That's a frighteningly advanced world that doesn't really need super-people to defend it, anymore. Especially since they lack the combination of moral guidance, courage, and inspiring qualities necessary to keep society from eating itself.
No worries.Many thanks for taking the time to get this info posted Knightfall. You've given me the inspiration to go ahead with the creation of my M&M campaign setting. I hope you don't mind if I mimic your layout here.