My current list of essentials would be the following:
Adamant
- d20 Fantasy Occupations
- Hot Pursuit
- Hot Pursuit: On Foot
EN Publishing
- Advanced Rules for Beginners
- Elements of Magic: Revised
- Elements of Magic: Lyceian Arcana
- Elements of Magic: Mythic Earth
Expeditious Retreat
- Magical Medieval Soceity: Western Europe
Fantasy Flight Games
- Seafarer's Handbook
Green Ronin
- Advanced Bestiary
- Book of Fiends
- Cavalier's Handbook
- Psychic's Handbook
- Shaman's Handbook
- Witch's Handbook
- Eternal Rome
- Medieval Player's Manual
Human Head
- Rehurst Academy
Lion's Den
- Iconic Bestiary volume 1
Malhavoc
- Beyond Countless Doorways
- Book of Iron Might
- Book of Roguish Luck
Mongoose
- Quintessential Monk
Monkey God/Highmoon Media
- From Stone to Steel
Mystic Eye Games
- Artificer's Handbook
Necromancer
- Tome of Horrors
Sean K Reynolds
- New Argonauts
Skirmisher
- Experts 3.5
Silverthorne
- Book of Templates, Deluxe (Print version published by Goodman Games)
Sword and Sorcery
- Relics and Rituals
For d20Modern (In case anyone is looking d20Modern products)
Adamant
- Foe Facory: Modern
- Hot Pursuit
- Hot Pursuit: On Foot
- Thrilling Tales: Omnibus
(Note: I did not include Terminal Identiy or Imperial Age since I have not seen them)
EN Publishing:
- Elements of Magic: Mythic Earth
Dog House
- Sidewinder: Recoiled (the print version is published by Green Ronin)
Green Ronin
- Psychic's Handbook
RPGObjects:
- Blood and Fists
- Blood and Fists: Hong Kong Knights
- Blood and Blades
- Modern High
(I would include more from RPGObjects, but the above are the only books I actually currently own)
The Game Mechanics
- Modern Player's Companion (the print version is published by Green Ronin)
Wingnut
- Solid! The Blaxploitation Experience
Adamant
- d20 Fantasy Occupations
- Hot Pursuit
- Hot Pursuit: On Foot
EN Publishing
- Advanced Rules for Beginners
- Elements of Magic: Revised
- Elements of Magic: Lyceian Arcana
- Elements of Magic: Mythic Earth
Expeditious Retreat
- Magical Medieval Soceity: Western Europe
Fantasy Flight Games
- Seafarer's Handbook
Green Ronin
- Advanced Bestiary
- Book of Fiends
- Cavalier's Handbook
- Psychic's Handbook
- Shaman's Handbook
- Witch's Handbook
- Eternal Rome
- Medieval Player's Manual
Human Head
- Rehurst Academy
Lion's Den
- Iconic Bestiary volume 1
Malhavoc
- Beyond Countless Doorways
- Book of Iron Might
- Book of Roguish Luck
Mongoose
- Quintessential Monk
Monkey God/Highmoon Media
- From Stone to Steel
Mystic Eye Games
- Artificer's Handbook
Necromancer
- Tome of Horrors
Sean K Reynolds
- New Argonauts
Skirmisher
- Experts 3.5
Silverthorne
- Book of Templates, Deluxe (Print version published by Goodman Games)
Sword and Sorcery
- Relics and Rituals
For d20Modern (In case anyone is looking d20Modern products)
Adamant
- Foe Facory: Modern
- Hot Pursuit
- Hot Pursuit: On Foot
- Thrilling Tales: Omnibus
(Note: I did not include Terminal Identiy or Imperial Age since I have not seen them)
EN Publishing:
- Elements of Magic: Mythic Earth
Dog House
- Sidewinder: Recoiled (the print version is published by Green Ronin)
Green Ronin
- Psychic's Handbook
RPGObjects:
- Blood and Fists
- Blood and Fists: Hong Kong Knights
- Blood and Blades
- Modern High
(I would include more from RPGObjects, but the above are the only books I actually currently own)
The Game Mechanics
- Modern Player's Companion (the print version is published by Green Ronin)
Wingnut
- Solid! The Blaxploitation Experience
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