Glyfair
Explorer
I was recently reading ohn D. Rateliff's "Brief History of Tolkien's RPGs" (Part 1, Part 2 and Part 3. Within I saw this tidbit about MERP (and later, about a potential WotC Tolkien RPG):
Reading this, it occurred to me that 4E manages to handle healing without having clerics reasonably well. Given D&D's long ties to Tolkien*, I believe that 4E would be a strong base to build a D&D/Tolkien.
Yes, I do think 4E would need a major rework to fit. I would definitely simply it to be able to attract a raw beginner audience, and I would adjust other things for flavor. Still, you don't have to worry too much about cleric/animists in the RPG.
The decision to use a preexisting system rather than create a new Tolkien-centric game led to some disconnects—the most serious of which was the presence of Animist (Clerics) as one of the core player-character classes, when Tolkien's works are so resolutely devoid of clergy, spell-casting or otherwise (a problem that has bedeviled most Tolkien rpgs to date).
Reading this, it occurred to me that 4E manages to handle healing without having clerics reasonably well. Given D&D's long ties to Tolkien*, I believe that 4E would be a strong base to build a D&D/Tolkien.
Yes, I do think 4E would need a major rework to fit. I would definitely simply it to be able to attract a raw beginner audience, and I would adjust other things for flavor. Still, you don't have to worry too much about cleric/animists in the RPG.