When you have a power contingent on an enemy moving...

jasin

Explorer
... does forced movement count?

There are immediate action powers where you can attack or follow an enemy moving away, or powers that damage opponents if they move. Could you ally force the enemy to move in order to give you an opportunity to use your power?
 

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As long as the power isn't and Opportunity Action it will work with forced movement. Say you readied an action to attack any enemy the moved through a certain square. If an ally push an enemy through that square it will trigger your readied action. This works because a readied action is an Immediate Action not an Opportunity Action.

If that is confusing please provide an actual example as it will make it easier to explain.
 

Hmmm... Just checked forced movement in the PHB and it says nothing about not being able to.

...However, forced movement is not the target moving away. The target is being forced away. For instance, using Thunderwave on a marked enemy adjacent to the Fighter who marked it would not allow the Fighter to use Combat Challenge because the creature isn't shifting. I'm trying to think of another power that would come into play but can't think of one.

I'd argue that such an ability couldn't be used because the target is not moving of its own volition. My basis for that is that forced movement doesn't provoke opportunity attacks, ignores difficult terrain and does not grant combat advantage. Therefore, it seems to me that forced movement takes the target out of the equation re: abilities and powers vs "moving" targets.
 

It depends on the ability. If it says, for example 'the enemy shifts' than no, forced movement never triggers it. If it says 'enters a space' then yes, forced movement triggers it. If it says 'moves' then forced movement is still movement, so yes.

Forced movement, and movement-punishing powers are intended as a c-c-c-combo.
 

It depends. But forced movement shouldn't be likt this combo. It doesn't proveko OA. Even polearm gamble don't goes in with forced movement.
 

There are immediate action powers where you can attack or follow an enemy moving away, or powers that damage opponents if they move. Could you ally force the enemy to move in order to give you an opportunity to use your power?

...please provide an actual example as it will make it easier to explain.

It depends on the ability.

It depends.
I'm thinkin' "It depends, but give us an example!" is the best answer from the peanut gallery.
 

The specific power on my mind is Booming Blade, swordmage At-Will: the enemy takes damage if it (quote) "is adjacent to you at the start of its turn and moves away".
 

The specific power on my mind is Booming Blade, swordmage At-Will: the enemy takes damage if it (quote) "is adjacent to you at the start of its turn and moves away".

I don't see forced movement as "moving away." I think the rules reinforce this view, given what I've already said: Forced movement ignores difficult terrain and does not provoke OAs. I don't feel it should trigger anything else involving movement, either. Otherwise, my Wizard could Thunderwave an enemy the Fighter marked, he gets his Combat Challenge interrupt, I use an action point and Thunderwave again, and he gets the interrupt.

... which doesn't happen because it's cheese. Also, the Combat Challenge, if it hit, would stop the movement. That goes against my power.

My feeling is that forced movement does not trigger attacks that depend on enemies moving away from or moving adjacent to.
 

The specific power on my mind is Booming Blade, swordmage At-Will: the enemy takes damage if it (quote) "is adjacent to you at the start of its turn and moves away".
Could it be that the moving away referenced there must take place during the enemies turn? ( I think a close reading of the text confirms this interpretation.) If so, then forced movement wouldn't be a common option.
 

Okay, here is an example on how Booming Blade -can- be forced.

You've Boomed him, and a Sword and Board fighter marks him. You've Aegis'd some other dude, so it don't matter. But you've been taking the beats so he decides to attack you rather than the fighter, just because you're more likely to go down. He attacks you, so the Fighter steps in and says 'NOT THIS DAY VILLAIN' and hits him using Shield Push feat. The enemy is forced to move one square, and that triggers the Boom of your Boom.

The enemy has moved, it's during his turn, after the beginning, so yeah, Boom triggers.
 

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