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OSRIC 2.0 Released today


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justanobody

Banned
Banned

No doubt if you’ve read this blog you already know that the retro-scene on the internet doesn’t dazzle me like it does seemingly every other person on the RPG blogosphere.

This statement says all I need to know to not even bother with the rest of the review because the reviewer is just like the idiot that reviewed Final Fantasy: The Spirits Within, that states he hates the game and never played them, but the movie is just like the games play. :confused:

ORSIc isn't retro something to begin with. That would mean that it was dead and people are trying to bring it back like bellbottoms. AD&D has been alive for many people all along, and ORSIC has no intent of trying to get the masses to jump on some bandwagon for it!

OSRIC is simply the AD&D OGL equivalent.

So what do I have to say to this "reviewer"?

[offensive body part image removed]

~There's a moon out tonight. I don't know if its cloudy or bright.~
 
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Meek

First Post
So what do I have to say to this "reviewer"?

[offensive body part image removed]

I find no body parts offensive good sir, unless it can speak and call me racial slurs. And yet were you to find such a specimen I would still like to see it in its full eldritch glory.

Thanks for the trackback Paycheck, and good job on your compilation of AD&D 1e. Much more enjoyable than reading the actual 1e books.
 




Thondor

I run Compose Dream Games RPG Marketplace
PapersAndPaychecks out of idle curiosity:
Did you ever consider making a 'Players version' of OSIRIC 2.0?

Removing the DM type content (monsters, magic items) I guess a Players version would probably just be chapter 1 mostly.

I ask mostly because 1e had a rather strong mentality of the players not knowing=more fun for players. (It went so far that it didn't put combat tables in the PHB)

It also might be handy to say no you can only bring a print out of the players version to game night. (no looking up monsters when you encounter them excetera.) Anywho, great work all around (I haven't been through it all yet but what I've seen is great. :lol: . Not sure why rations are suddenly so expensive though, not that thats a big deal.)

This also came at a rather timely moment for me as I'll be running a 1e game this Wednesday at my University.
 

PapersAndPaychecks out of idle curiosity:
Did you ever consider making a 'Players version' of OSIRIC 2.0?

Yes, I did give some thought to that.

The basic design philosophy for OSRIC is: one book contains all the rules. That's one (1) core book, with optional supplements from third party publishers to taste.

(I have an optional supplement for OSRIC out, which is Monsters of Myth... but for the purposes of design philosophy, I'm a "third party publisher" in this sense. The core rules are one, single, free, volume.)

I was also concerned to ensure the absolute best value for money for the user when it comes to the print version. I plan to release OSRIC via Lulu, and last time I checked each book cost $4.53 plus two cents per page in softcover... so the absolute minimum cost is to offer a single book of 400-odd pages. If I make it two or three books, I'm adding $4.50 or $9 to the price the end-user pays.

That was unpalatable to me. I wanted OSRIC to be available at a price that makes it accessible to young people, or to retired people, or to disabled veterans, or whoever, rather than targetting the relatively well-heeled 30-somethings and 40-somethings who're accustomed to paying $40 per book.

And I liked the unity and simplicity of having everything in one place.

But within those constraints, I did do what I could to help people do the "Players Handbook" thing. Notice the careful ordering of the chapters!

If you're playing a melee character and you want the minimum information to do that, you can just print Chapter 1. If you're playing a caster, you can print Chapters 1 and 2 (because Chapter 2 contains all the spells). If you'd like a complete PHB, you can print Chapters 1, 2 and 3 and have all the character generation rules, all the spells and all the tables.

Chapters 4, 5 and 6 comprise the GM-oriented material and together, they make a combined DMG/monster book. :)
 
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Uzzy

First Post
I'd slap that review up on your front page, PaP. Its hysterically stupid, and certainly got me to check out the PDF.

Is there a possibility of eventually getting a hardcover copy, via Lulu or otherwise? Or does that present new licensing problems? Depending on how good it is, I'll happily pick up a hardcover too. :)
 
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Is there a possibility of eventually getting a hardcover copy, via Lulu or otherwise? Or does that present new licensing problems?

Yeah, there's certainly a possibility!

I'm waiting for the proofs from Lulu. I also expect some users to find typos etc. in the document and email them to me, so I imagine there will be a few minor changes to make before I feel comfortable accepting your money for the print version.

Please don't expect it to be around before Christmas, though.
 

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