The creatures move as one to flank Woe and both swing their massive morningstars. Flanked as he is Woe is unable to avoid either blow, the first sends him crashing to the floor leaving him prone and dazed, the second thunders home into his shoulder leaving him bloodied and in bad shape.
Adie appears to be looking to Palindrome and mirroring his expressions, otherwise she seems unconcerned.
OOC: Woes takes 24 points of damage and is dazed and prone.
[sblock= Condition Summarys]
Dazed:
You grant combat advantage
You can take either a standard action, a move action, or a minor action on your turn (you can also take free actions). You cannot take immediate actions or make opportunity attacks.
You cannot flank an enemy.
Prone:
You grant combat advantage to enemies making melee attacks against you.
You gain a +2 bonus to all defenses against ranged attacks from none adjacent enemies.
You are lying on the ground.
You take a -2 penalty to attacks rolls.
Standing from prone is a minor action which does not provoke opportunity attacks.[/sblock]
[sblock=Combat Info]
Palindrome
Tander
Thing 1 16 damage
Thing 2 12 damage
Woe 5/29 hp DAZED PRONE- You're up!
Skullthumper (1d20+7=17, 1d12+6=8)
Vs AC with pe (1d20+9=21, 1d12+6=10, 1d6=6)[/sblock]