Larinza finds the first orc she comes to on the streets, "We're looking for an orc named Alragezh Hoofchew, We work for the temple of Lauto, Hrauto as your people call him. Here to collect a debt. It's in your best interested to cooperate with the Lord of the Dead, gather his wraith and it's not just now you reap the punishment, but your immortal soul. Larinza has her hand on the pommel of her sword as she talks.
After some looking, Larinza finally finds an orc and delivers her speech... or so she thinks. Halfway through, she realizes that it's not actually an orc, it's just a very ugly human woman. Most of the force goes out of her words, and the woman just shakes her hand off and walks away. (ooc: intimidate
1d20+8=10)
Balth quickly started scanning the crowd, looking for those who would be paying a keen ear to the inquiries.
Balth moves like a ghost through the lengthening shadows. He finds a nicely hidden vantage point to watch events unfold. As Raiyek and Larinza and Vashik make their queries, he notices one of the halfling children suddenly break off the game of chase, listen intently, and disappear into an alley to the east. (ooc:
perception 17, stealth 28. Balth, or anyone who he alerts, may use athletics or acrobatics as primary skills to try to catch the kid)
Merenwen saw the main group enter the town, selecting the most shaded parts and buildings of the town she merged into the shadows, moving slowly to keep behind and to the side of the main group. As more fuss was made while they asked some of the locals about the location of the orc she studied any creatures on the edge of the group. Looking for any signs of the main group picking up a tail.
Merenwen moves quietly through the shadows as well, keeping a wary eye out. As she crouches behind a broken wall, she overhears a snatch of conversation on the other side, the gist of which is that it's not safe to go into the northeast parts of Overgrowth after nightfall.
(ooc:
perception 18, stealth 22)
Les stays ahead of the group, moving in and out of shops and among the crowd. She mingles with the children and lets a little girl play with her braids. She does her best to blend in easily. The streets remind her of the streets in the Nest and bring a sour smile to her gaunt face.
While walking around, Les listens to rumors and eavesdrops on conversations. She makes a few inquiries and tries to steer conversations to sightings of orcs in the area or of any suspicious activity.
Les hears the following snatch of conversation:
"Man, I got kicked outta my spot again last night. Had to sleep in the open, and it soaked my stash."
"Bummer, man. I got hit two nights ago. It's those Redboot boys, they been makin' all kinds of trouble, nights."
"I thought they stayed indoors and got drunk at night?"
"Yeah, me too. But they're on the streets at night now. I think I'm gonna start sleeping days."
(ooc: Streetwise
18)
Kruk makes a perception check to notice if other patrons are taking an interest in the proceedings or are staring a little too long at the inquiry.
[sblock=Rolls]
Perception ->
1d20+2 = 14
[/sblock]
Unfortunately, Kruk is distracted by a particularly vicious-looking scuffle between children, and fails to notice anything else for a few minutes.
As Les is moving through the crowd, seeking information about orc activity in the area, Cross is shadowing the gith, listening to her interactions, and gauging peoples' reactions to her.
Cross hears the conversation above, and it occurs to him that one reason a street gang might be on the streets instead of drinking in their hideout is if some more powerful group has kicked them out of their hideout.
ooc: Status: 6 successes, 2 failures. I still need a check from Kilbeth, for the first round, I think.