Sounds good to me.
I like the idea of my character's tribe having conflict with the orcs. Increased conflict with them could have been why I went to the City-State. Perhaps seeking military assistance, only to be laughed at as a backwoods savage. A dishonest merchant or two taking advantage of me, and suddenly I've got debts, an indentured servant status, or who knows what keeping me in the City-State.
Deuce, you said we would all start off knowing each other, right?
If anyone wants to know my character from where she works, let me know and we can try to work something out.
I think I have just the threatened village for you. How does a sadist of a cleric (worshipper of a death god) leading a rough band of orcs and humans and trying to take over your old settlement sound to you?
The town is called Hlymadle, is roughly 100 miles away from the City-State and therefore out of the Overlord's protection, and is populated by druid-respecting frontiersmen that worship nature deities.
I wanted to say that although all of the PCs come from different backgrounds and usually don't trust strangers, for some reason all of you clicked. You trust one another, have supported one another, pushed one another, and drink at the same bar together often. The party is a family, which is why when an adventure beckons at the start of the game all of you decide on your course together.
Perfect! I'll work that into my background.
Would it be okay if Fenris's character knew everyone and brought my character with him to meet them before the adventure? I picture her being fairly busy with work and not sure she would be let out to play too often.
If that doesn't work though I'll come up with something else.
That works just as well. I just need an easy way to band the team together.