3PP Release The Night of the Knife: A Campaign Quartet Adventure

1st of all congratulations on another succesful release. As with your previous releases I really enjoy your takes on the certain classes and the fantasies that they might offer and again these new quartet is no different. I have a question tho unless Im missing something the inquisitor class gets too many spell slots like even more than full casters(of course they dont get acess to 8th and up but still) So my question is was this a design choice or is there a mistake?
You ever follow a pattern and it's a simplistic pattern and you continue following the pattern after the point where the pattern ends and wind up with a sweater with a 5ft long right arm and not enough yarn to finish the rest of the sweater?

... I'll fix it. I'm shocked no one else noticed, before now! Thank you!
 
Last edited:

log in or register to remove this ad

You ever follow a pattern and it's a simplistic pattern and you continue following the pattern after the point where the pattern ends and wind up with a sweater with a 5ft long right arm and not enough yarn to finish the rest of the sweater?

... I'll fix it. I'm shocked no one else noticed, before now! Thank you!
Cant relate dexterity is my dump stat I wouldnt be able to work with yarn if I tried. Saying that the analogy is not lost on me and since I finished reading the entire thing I can easily say that this is as expected another winner. Also keeper might be my favorite class like maybe ever I always wanted to play a snarky naughty word john constantine type character the closest I got was investigator from mage hand press which is a fine class in itself but it always to me lacked certain things in the way it works mainly just using rituals and no quick thinking on your feet and getting a stupid whatever magic to keep yourself in the game like constantine does,keeper tho seems extremely cool. Also any reason why you chose to make slayers exclusively single combat tradition style character?
 

Remove ads

Top