Arcane Fire - Target hit with fire power gains vulnerability to cold
Wait, what? I understand the concept behind heating something up then freezing it to weaken it, but isn't this redundant? Or is the vulnerability to cold feat in the PHB paragon? Would it have been too good to make them vulnerable to fire instead?
Yep, I just think the name "arcane fire" is a bit confusing - whereas the lightning/thunder feat "oncoming storm" was a pretty good fit.It follows the relatively refreshing pattern which they started in PHB2 of having a feat which rewards 'mixing up your attack types', like the one where leading with lightning gives a bonus to a subsequent thunder attack.
The main problem is that they eat up design space, forcing certain combinations, like gnome <-> illusion (see Gnome Phantasmist), while others feel tacked on and one doesn't really see the connection (like Cursed Advantage).But having feats and paragon paths for every single class like the tiefling, feels somewhat annoying (especially when almost every one of those just lets you do more fire damage). I'd only expect humans to have feats for everything because that is their 4E niche (great at any one class).
Indeed, I believe that the pre-release comments implied that racial feats were intended to do these things. Help color the races flavor. If gnomes are supposed to be great illiusionists, they get feats to imply this. If dwarves are supposed to be great mountain fighters, they'd get feats fto support this.Is it wrong to make it very advantageous for Gnomes to be Illusionists? I see that as a feature not bad design. I do feel that some class/built/race combos should be somewhat stronger to promote fantasy archetypes though, which ofc completely disregards balance in favor of promoting fluff. I'm willing to make an exception for it, but that is an entirely personal choice ofc and I see why WotC should go for better balance.