Bullgrit
Adventurer
A 3-point system is right in there:I also know that a 3-point system works better than an 8-point system for off-the-cuff adjudication.
Very Easy = DC 0
Easy = DC 5
Average = DC 10
Tough = DC 15
Challenging = DC 20
Formidable = DC 25
Heroic = DC 30
Nearly Impossible = DC 40
[I'm making an assumption that D&D4 uses 5, 15, 25 numbers for its "easy, average, hard."]
Maybe it's 0, 10, 20 at levels 1-10, 5, 15, 25 at levels 11-20, and 10, 20, 30 at levels 21-30?
5, 15, 25 / 15, 25, 35 / 25, 35, 45 ?
Maybe our definitions differ, but I would think "fairly reliably" would be able to make the check on a Take 10. That would mean a +30 to a skill.How difficult is it to make a 10th level character who can hit DC 40 fairly reliably?
Are D&D4 PCs not capable of doing stuff in the "nearly impossible" range?Certainly by 20th level, you're doing ten impossible things before breakfast.
I'm not saying either edition does it better -- I'm saying that they both pretty much are doing the same thing. Maybe D&D4 elaborated on it, or even explained it better, but it looks to me that they both are doing nearly the exact same thing.
Bullgrit
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