James McMurray
First Post
I'm lookin at them now. Well, some extra save, spend healing surge... Anyway we going off topic. That don't change anything. Just minor add-ons.
Obviously we're looking at different things. Just in the PH alone:
Demigod: when you hit 0, heal to 1/2
Archmage: When you die you heal to full, become insubstantial, and gain phasing, but you get some limitations.
If you look outside the PH, things get nicer for many of the EDs.
The problem is not when you go to 0 HP, but with hitting monsters and monsters hitting DEFs.
Why is this a problem? Apart from "bad math = bad".
Barley? Without the Leader the game will crush PCs. Have you ever played withou Leader on higher leveles? Withou Leader the party will be dead in few simple encounters.
Um, please read what I wrote. That's exactly what I said. It won't bother them unless they don't have a leader.
Again. We don't talking about killing PCs and hit points.
I was replying directly to a post about Orcus's wand attack. A post which you made.
We talking about the math so stay on the topic please. About monsters challenge and how they powers are compared to PCs powers I was talking already.
So I have to stay on topic, but I'm not allowed to reply to your posts? How do I do that?
Yeah. And you are probably roleplayer who thinks we are all powergamers, and we just make our build better, and better... (Moto! Moto!)
Haha, yeah, that's probably it. ::
The math is everything. This are powers, auras, hitting, damage. Everything!The math is a tiny fraction of "everything." Or does your group just take out their calculators when a fight starts and immediately determine who is going to win? No tactics. No weighing of which powers to use. No movement. None of the hundreds of other things that go into determining how a combat will end.
Sounds boring to me.
DMG - The Orcuc recharged his power.
Player - Yeah! Let's see if he can roll 1!
I thought Orcus's power was off topic?
I understand that many of you think it's a feature of Epic play. I could agree with you if there will not be feats from PHB2 that suddenly make everything work on 50/50 hit chance of everything. Anyway. This are facts. You only say, what if or maybe is should be that.
Actually, the fact is that Epic play works well with the current math. In fact, as others have said, there's not much challenge to it beyond the grind. Anything that lowers that challenge (such as increasing PC defenses) is a bad thing.
Skill Challanges was fine to? Stealth Rules? Many overpowered powers? We saw errata. Math was broken. We have PHB2 feats! Hurray!
You might want to try staying on topic in the posts where you demand that others stay on topic...