Aria: needs a melee attack. I recommend she take Reaper's Touch (from Dragon 372). Its only effect relevant to her is to allow her to use Eldritch Blast as a melee basic attack (with range = melee touch). Now the Warlord gets two buddies to whom he can grant extra attacks, and the Warlock isn't utterly hosed if she's trapped in melee range.
Cheers, -- N
I actually picked that up, plus that feat that lets a tiefling warlock curse an opponent that hits her as a free action.
Question: what is better - to have the warlord take Bravura Spirit, Restful Healing, etc, or take Sorcerer multiclass to add some close blasts to his arsenal (making him more striker-ish)?
Here are the summaries of how the PCs look so far:
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Aria Moonfire, level 4
Tiefling, Warlock
Eldritch Blast: Eldritch Blast Charisma
Eldritch Pact: Fey Pact
FINAL ABILITY SCORES
Str 10, Con 14, Dex 10, Int 16, Wis 10, Cha 20.
STARTING ABILITY SCORES
Str 10, Con 14, Dex 10, Int 13, Wis 10, Cha 17.
AC: 18 Fort: 14 Reflex: 16 Will: 18
HP: 41 Surges: 8 Surge Value: 10
TRAINED SKILLS
Intimidate +12, Thievery +7, Arcana +10, Insight +7
UNTRAINED SKILLS
Acrobatics +2, Bluff +9, Diplomacy +7, Dungeoneering +2, Endurance +4, Heal +2, History +5, Nature +2, Perception +2, Religion +5, Stealth +5, Streetwise +7, Athletics +3
FEATS
Level 1: Wrathful Magic
Level 2: Vengeful Curse
Level 4: Reaper's Touch
POWERS
Warlock encounter 1: Witchfire
Warlock daily 1: Crown of Stars
Warlock utility 2: Caiphon's Leap
Warlock encounter 3: Eldritch Rain
ITEMS
Pact Blade Dagger +1, Sylvan Leather Armor +1, Hedge Wizard's Gloves (heroic tier)
Angelina, level 4
Human, Fighter
Fighter Talents: Tempest Technique
FINAL ABILITY SCORES
Str 18, Con 15, Dex 13, Int 10, Wis 14, Cha 10.
STARTING ABILITY SCORES
Str 16, Con 14, Dex 13, Int 10, Wis 13, Cha 10.
AC: 20 Fort: 19 Reflex: 15 Will: 15
HP: 48 Surges: 11 Surge Value: 12
TRAINED SKILLS
Intimidate +7, Endurance +8, Athletics +10, Heal +9, Perception +9
UNTRAINED SKILLS
Acrobatics +2, Arcana +2, Bluff +2, Diplomacy +4, Dungeoneering +4, History +2, Insight +4, Nature +4, Religion +2, Stealth +2, Streetwise +2, Thievery +2
FEATS
Human: Weapon Proficiency (Spiked shield)
Level 1: Two-Blade Warrior
Level 2: Two-Weapon Fighting
Level 4: Novice Power
POWERS
Fighter at-will 1: Dual Strike
Fighter at-will 1: Cleave
Human: Tide of Iron
Fighter encounter 1: Funneling Flurry (retrained to Dire Wolverine Strike at Novice Power)
Fighter daily 1: Lasting Threat
Fighter utility 2: Boundless Endurance
Fighter encounter 3: Sweeping Blow
ITEMS
Chainmail of Durability +1, Vengeful Broadsword +1, Opportunistic Spiked shield +1
Bracknar Silverstorm, level 4 (multiclass as sorcerer option)
Dragonborn, Warlord
Commanding Presence: Bravura Presence
FINAL ABILITY SCORES
Str 19, Con 16, Dex 8, Int 11, Wis 10, Cha 16.
STARTING ABILITY SCORES
Str 16, Con 15, Dex 8, Int 11, Wis 10, Cha 14.
AC: 19 Fort: 17 Reflex: 12 Will: 16
HP: 43 Surges: 10 Surge Value: 13
TRAINED SKILLS
Intimidate +12, History +9, Athletics +10, Endurance +9, Arcana +7
UNTRAINED SKILLS
Acrobatics, Bluff +5, Diplomacy +5, Dungeoneering +2, Heal +2, Insight +4, Nature +2, Perception +2, Religion +2, Stealth, Streetwise +5, Thievery
FEATS
Level 1: Hunting Wolf Style
Level 2: Arcane Prodigy
Level 4: Novice Power
POWERS
Warlord at-will 1: Wolf Pack Tactics
Warlord at-will 1: Viper's Strike
Warlord encounter 1: Nimble Footwork
Warlord daily 1: Lead the Attack
Warlord utility 2: Aid the Injured
Warlord encounter 3: Dicey Predicament (retrained to Thundering Roar at Novice Power)
ITEMS
Meliorating Chainmail +1, Lightning Halberd +1 (works as a sorcerer implement)
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