Why do people want to play drow or dragons, or half dragons or dragonborn? Or if you tell them to pick a standard race from the PHB, they want something nonstandard.
I don't see the appeal or understand.
Well, for some it's the power-gaming aspect, but for others, it's the appeal of the exotic. Same reason some folks get custom cars.
Why do people want to play drow or dragons, or half dragons or dragonborn? Or if you tell them to pick a standard race from the PHB, they want something nonstandard.
I don't see the appeal or understand.
Why do people want to play drow or dragons, or half dragons or dragonborn? Or if you tell them to pick a standard race from the PHB, they want something nonstandard.
I don't see the appeal or understand.
Why do people want to play drow or dragons, or half dragons or dragonborn? Or if you tell them to pick a standard race from the PHB, they want something nonstandard.
I don't see the appeal or understand.
Why do people want to play drow or dragons, or half dragons or dragonborn? Or if you tell them to pick a standard race from the PHB, they want something nonstandard.
I don't see the appeal or understand.
Oh, lord, he was fun, between dialogue ("Me Tolthrak SMASH!") and imagining him using his flurry of blows with his tail, and the DM leaning over to another player and saying, in a loud whisper, "Should I tell him it's dead?" as I continued to roll damage dice.
No, it works the other way around. The initial rolls seed the odds for the later rolls, so the longer you play the closer the difference gets to the actual mathematical difference between the characters. Law of high numbers.