Merlin's Shadow
First Post
Wulf Ratbane had some thoughts on iterative attacks in this thread.
2: There would be feats to allow an extra attack, and fighter types would be able to take the feat an extra time for a total of 3 attacks. Not sure if I would penalize BaB on the extra attacks, but am thinking no, just for speed of play. Other feats, like Two Weapon Fighting, or class abilities like Flurry of Blows, would work as normal, including penalties to the extra attacks.
Thoughts? Suggestions? Particularly interested in your experiences with removing iterative attacks and how you compensated the classes, if at all!
The only thing I'd suggest is to leave damage at 1dx for a standard attack, and don't give the extra damage die unless they are making a full attack.
Are you doing anything different with extra damage die like from Sneak Attack?
You only mentioned Improved TWF. Do you do anything with Greater or Perfect TWF? Or do you only go as high as Improved?