HELP! Avenger issue


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Hmm. What if you just never wear armor at all and always trusted in your god to protect you?

Tangent: Does an Avenger's AC go up if it doesn't wear _clothes_? (I can't remember where now, but I remember some system where women got more 'AC' based on how little clothes they wore. Yeeeaaaah.)

If the Paladin decides that he trusts his god to protect him from damage, then he forgets the feats for proficiency with plate, chain, scale, hide armor and shields and gets a static +3 class bonus to ac. Im 100% ok with this.
 

If the Paladin decides that he trusts his god to protect him from damage, then he forgets the feats for proficiency with plate, chain, scale, hide armor and shields and gets a static +3 class bonus to ac. Im 100% ok with this.


And if you wanted to do it "within the rules" a hybrid Paladin/Avenger taking the Armor of Faith feat and picking Paladin powers would work too.

That said, your way is MUCH more streamlined.
 

Sadly, that paladin would have a pretty awful AC most likely. That or he'd be an awful paladin in some other facet, since he can't afford Int or Dex.

It's okay, though, I think most paladins realize that their gods don't really love them all that much. Well, maybe after Divine Power. ;)
 

Fluff-wise, it is interesting that Avengers and Invokers seem to come from earlier time-periods, and clerics and paladins are the more recent divine servants.
 

Fluff-wise, it is interesting that Avengers and Invokers seem to come from earlier time-periods, and clerics and paladins are the more recent divine servants.
Perhaps the gods realized they were giving away too much AC goodness, but the earlier-time period classes had air-tight contracts, and so couldn't be voided. Later clients (Clerics, Paladins) had poorer contracts, as the gods had learned their lesson and hired better contract lawyers.:angel:
 


There's been a lot of talk about whether light armour should be better than heavy armour, but as far as I can tell it isn't actually any better.

At level 1, heavy armour has 5 points of AC on light, which is cancelled out if you build a DEX/INT spec'd character. When you level up, the extra bonuses you get from magic heavy armour cancels the points you get from extra stats. So if you spend on DEX or INT as heavily as it's possible to do (ignoring things like epic destinies), then you're at the same level as someone tooling around in heavy armour.

Yes, class features can bring that up for light armoured characters, but as far as I'm aware, most of those either come on characters with restrictions (ie you can't use a shield), or on characters that don't get armour at all as standard... And most heavy characters get shield proficiencies too, which gives them easy access to more AC.
 

Tank:

+6 Godplate +20, heavy shield +2. Total +22.

Avenger:

class ability +3. Feat to improve class ability +3. +6 Hide +11. Total so far +17.

So once Dex or Int hits 20 they are equal. Once Dex or Int hits 22 the Avenger is better. Admittedly, the Avenger does pay a heavy "feat tax".
 

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