Converting "Real World" Animals and Vermin

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1d2 is alright, I guess. I preferred one.

So we've got demiurge for 1 and freyar for 1d2.

I don't mind either way, as I said earlier. 1d2 matches the original, but 1 seems appropriate for a hair.

So shall we just leave it up to Shade?

Apart from the bristle damage the Eurythoe looks done, assuming we're all agreed on the CR1, Advancement: 3-4 HD (Large); 5-8 HD (Huge) and "A typical mature eurythoe is 2 to 4 feet in diameter and 5 to 7 feet long, weighing between 300 and 1500 pounds."
 

Let's go with 1 point.

Updated.

I revised the poison entry ever-so-slightly to make it look more like typical poison.

Anything left?
 


Let's go with 1 point.

Updated.

I revised the poison entry ever-so-slightly to make it look more like typical poison.

Anything left?

Can't see anything missing and the stats are fine, so lets worm our way to Glycera, the blood worm. Looks like it should be a fairly straight forward conversion.
 

Glycera
FREQUENCY: Rare
NO. APPEARING: 1-3
ARMOR CLASS: 6
MOVE: //9" (3")
HIT DICE: 2-8
% IN LAIR: 95%
TREASURE TYPE: Nil
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 1-3 hp
SPECIAL ATTACKS: Poison
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: Non-
ALIGNMENT: Neutral
SIZE: L (2-3’ diameter; 10-20’ long)
PSIONIC ABILITY: Nil

Also known as the “blood worm," the Glycera lurks within a system of galleries with multiple openings which it digs in sandy areas on the sea floor. Although blind, the Glycera ran sense even small pressure differences or vibrations near the gallery openings. When possible prey is detected, the Glycera sticks the end of its snout out of the burrow and squeezes out its long pharynx. The tip of the pharynx is armed with four small, sharp jaws which clasp onto the prey. As the worm pulls in the prey, venom is squeezed through the tips of the jaws. The venom is similar to that of the black widow spider, and causes paralysis within two rounds unless a saving throw vs. poison is made at +2.

The Glycera is exclusively carnivorous, feeding primarily on crustaceans and other worms (and the odd adventurer, of course). It is found on shallow sea floors from the tropics to the poles, but never in large numbers.


http://en.wikipedia.org/wiki/Glycera_(genus)
 
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Sounds like tremorsense to me.

Base poison on monstrous spiders?

It causes paralysis so I'd say Dex damage poison like a Monstrous Centipede. I'd increase the damage to ~1d8 Dex or 2d6 Dex, since it can paralyze a creature in a round or two (AD&D rounds, hence minutes.

Definitely tremorsense.

As for the stats, how about taking our Diopatra conversion as an appropriate foundation and making some changes:

Increase NA to +4 to give it AC14.
Reduce bite damage to 1d4 or thereabouts.
Change Special Attacks by adding poison (1d8 Dex?) and removing Chew.
Add Blind to its Special Qualities (e.g. immune to visual illusions & gaze attacks).
Remove the treasure of its jaws.
Cut the Gargantuan off its advancement, leaving 3-4 HD (Large); 5-8 (Huge).

That's probably all we need to stat a Glycera. The description will be slightly different, e.g. 10-20 feet long instead of 12-25, but that's all we need mechanically, although we could give it a little extra just to differentiate it from the other worms.

Maybe increase its tremorsense to 90 feet, or give it blindsight 30 ft. as well as tremorsense, or add Blind-Fight as a bonus feat?
 

Added to Homebrews.

I left the tremorsense standard for now, while we debate the merits of blindsight, Blind-Fight (B), and greater tremorsense.

I'd like to allow adavancement to Gargantuan, because the idea of truly immense bloodworms appeals to my dark side. :devil:
 

Added to Homebrews.

I left the tremorsense standard for now, while we debate the merits of blindsight, Blind-Fight (B), and greater tremorsense.

I'd like to allow adavancement to Gargantuan, because the idea of truly immense bloodworms appeals to my dark side. :devil:

Dark side? DMs don't have a dark side, we're noted for our sunny dispositions. Don't your players notice you smiling and laughing happily as their characters meet some new friends in a dungeon?:angel:

Anyhow, I don't mind 16HD Gargantuan bloodworms. I just thought we'd set a fourfold HD advancement as the standard, and the original was 2-8 HD.

Oh, and it looks like I've misled you a bit about the poison. When I typed 1d8/2d6 Dex I'd intended to suggest 1d8 or 2d6 as both initial and secondary (i.e 1d8/1d8 or 2d6/2d6), although serendipitously I quite like 1d8 initial and 2d6 secondary, so I'm happy to keep it.

Drop the darkvision, as it's blind, and I would cut the hold breath too.

May want to reduce the organization's size from 5-50, since the original no. appearing is only 1-3.

I can't see anything much to do with Glycera apart from description & weight. I was assuming the standard 500-4000 lbs for a Large creature.
 

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