The thing that's my thing and not your thing. Obviously.So, again, I ask, what is this "own thing" that D&D does?
The thing that's my thing and not your thing. Obviously.So, again, I ask, what is this "own thing" that D&D does?
Kill things and take their stuff. The things come from the mythology of many cultures, from fantasy, sci-fi, movies, comic books and Gary's fevered mind. But they are all there to be killed. There's also lots of ways to kill them and lots of stuff to take from them, neither as numerous as the things or from such a diverse array of sources.So, again, I ask, what is this "own thing" that D&D does?
Your remedy is for everyone to experience level grinding? :cheeky:Easy solution for what? The generation gap? If so, wouldn't an alternate solution be for all the people of the older generations to go play the videogames Final Fantasy 7, Final Fantasy Tactics, and Chrono Trigger? Of course, that would take a lot more time than reading a few short stories...
We better all read The Worm Ouroboros so we can be prepared for this event.Twenty years from now many may consider some version of D&D to be a perfect representation of their fantasy inspirations because they all grew out of D&D.
If I may be forgiven for cross-posting, I'd like to post a link to a video game forum that touches on a similar theme (and may tie into some of the video game discussion in this thread):I guess this is my generation gap...you talk about simulation and realism, yet prefer 1e. Seems like (never played, just read threads on it) 1e is incredibly unrealistic. People talk about going through PCs like a fashionista goes through clothes. "Tom died when he opened the door and all the water came rushing out and smashed him against the wall. Then Bill...aww man. He fumbled with his great axe and decapitated himself. It was amazing! Johhnny...he actually got through 3 rooms of the dungeon before walking into that invisible green slime." The high death rate and rotating roster of PCs is realistic? I know adventuring is dangerous, but...wow. It makes me wonder why these people didn't just line up to walk into a meat grinder and get it over with faster.
Seems like (never played, just read threads on it) 1e is incredibly unrealistic. ...I know adventuring is dangerous, but...wow. It makes me wonder why these people didn't just line up to walk into a meat grinder and get it over with faster.
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I have no idea how you connected Final Fantasy and Record of Lodoss War, other than the fact that both were originally inspired by D&D. One is a videogame series that started off as a D&D rip-off, the other is the animated version of what was originally a D&D campaign. I'm not sure what you are getting at, exactly...
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As for your previous post, I think the fact that you referenced non-D&D products, campaign settings that have not been supported for over a decade, and various other dubious suggestions, shows that D&D itself hasn't really supported non-traditional fantasy settings to a great extent. And please don't try to pass off d20 Modern and especially Alternity as being compatible with D&D. I've played both. I know exactly how different they are.
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I'm getting tired of everyone assuming that I am saying that it is "impossible to such and such" with D&D. That is not what I have been saying. As such, saying "you can do such and such with D&D right now!" or "such and such has been done before!" doesn't really address any of my comments so far. I'm not speaking out a position of ignorance. When I say that D&D hasn't quite done what I want it to do, it means that even with all of the things brought up in this thread taken into consideration, D&D still doesn't do the things I wish it did.
Your remedy is for everyone to experience level grinding? :cheeky: