The Ghost
Explorer
To me, this has always been the best thing about D&D. It never tried to have a clear "this is the look/feel of D&D." It was Conan mixed with Lord of The Rings, mixed with Star Wars, and Kung Fu, and Ray Harryhausen, and weird 1950s sci-fi and planet of the apes, and mythology, and fairy tales and horror films and books... All of it rolled up into a strange little ball of imagination.
Looking back after twenty-odd years of gaming, I agree.
Thats why it always amuses/bugs me when people say things are core concepts of D&D or that a certain look/feel has no place in D&D. It does. Pretty much anything/everything does.
I don't find it all that annoying that different people found different core ideas within the same set of rules. If you asked me back when I started playing D&D what D&D was I would have told you it is medieval Europe with Arthurian fantasies thrown in. Why? Because that is what I was interested in when I discovered the rules. So I can understand when people see certain elements as being core and others not. There was a time when that is all that I saw as well.