I know you're being honest here because I remember lots of posts where you were very favorable toward 4E.
To see such a dramatic change is surprising. I'll be interested to see how Pathfinder does for you and your group(s) in the longer term.
This is why The Worm Ouroboros is required reading for D&D.I agree with everything that every single person has said about every single problem and every single good quality with every single edition.
I played 2e cause I didn't know any better, but it was awesome until I realized I didn't know any of the rules.
So I switched to 3e cause the rules were so much better than 2e rules, but then the Harm spell sucked so I switched to 3.5.
3.5 rocked cause they fixed a bunch of stuff that was broken in 3.0, but then 3.5 Fighters sucked, high levels sucked, and the rules bogged me down. So I switched to 4e.
4e was the bomb cause it was easy to learn & I was a badass at level 1...but the sameness sucked, and pigeonholed roles sucked, so I switched to Pathfinder.
Pathfinder was nice, but I'm not really sure why, and then it sucked because it's not made by WotC, so then I tried OD&D.
OD&D was nice cause I can be more free with the rules, but OD&D sucked cause people said I'm too oldschool and that sucks. So I switched back to 2e.
2e was awesome again cause that's what I started with and it brought back a lot of memories. But then I realized that I still didn't know any of the rules. So I switched to 3.0.
3.0 was cool again cause I remembered how much easier the rules were, but then I realized the Harm spell was still way too broken. So I switched to 3.5 again.
3.5 rocked again cause.....
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I appreciate all the responses. My intent was not to inflame the Edition Wars so much as to see what others' experience was after playing 4e for awhile.
Well played, Gentlegamer. (Joking aside, I too recommend The Worm Ouroboros, but only if you enjoy archaic language and Goblins that aren't goblins, Demons that aren't demons, etc.)This is why The Worm Ouroboros is required reading for D&D.
That said, the OP said that he liked SWSE and had hoped it'd show up more in 4e. I couldn't agree with that statment more.
I haven't played any 4E beyond the heroic tier level. I do play WOW and have a level 80 toon. I see some similarities in the combat mechanics and the disenchanting of magic items into components is very WOW like.
In WOW you can play on several different servers (campaigns) and the play experience will be the same. Different DM's can make playing two different games of D&D vastly different experiences.
GURPS players, on the other hand, are dangerous freaks.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.