new guy

Not that uncommon when a DM realizes how much work it actually takes to run a PBP game. It sounds easy, it sounds fun...it takes work and dedication, though.

Yeah, it's a significant time investment (especially using any map tools), although I find the payoff to be worth it (hence why I run so many games). I really enjoy seeing the different aspects each player plays in their games and it can be a challenge when certain PC's come up with such excellent tactics (Curse you RHoD group :rant:). I love tactical games (mostly console/PC ones, I don't have the money for tabletop ones) and tactical combat in D&D is tons of fun for me.
 

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I really enjoy seeing the different aspects each player plays in their games and it can be a challenge when certain PC's come up with such excellent tactics (Curse you RHoD group :rant:).
Don't blame Sascha. He didn't do it.

Bluff, bluff, bluff
 



Yeah, it's a significant time investment (especially using any map tools), although I find the payoff to be worth it (hence why I run so many games). I really enjoy seeing the different aspects each player plays in their games and it can be a challenge when certain PC's come up with such excellent tactics (Curse you RHoD group :rant:). I love tactical games (mostly console/PC ones, I don't have the money for tabletop ones) and tactical combat in D&D is tons of fun for me.

I'm staring to get where you are coming from in my first adventure thread I already had it planned that the assassin vine would attack as the party desecended the cliff but instead they "woke it up" early and It was a quick 3 round fight instead of a rough hangong by your fingernails thing

Sa la vie?
No plan survives contact with the enemy. - tsu sun

HM
 






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