CharlesRyan
Adventurer
As I said in my first post in this thread, I think the point of difference may simply be that one side is using "plot" and "story" to mean something different than the other side is. When I hear someone say they like a plot in their rpg, it sounds to me as if they want something resembling what I described in DL7, a step-by-step, scene-by-scene, pre-arranged order of events for the adventure, wherein it really doesn't matter what the pcs do.
Fair enough. I feel vindicated, then, since my first post basically said "plot does not equal railroading."