Agreed. it is dumb. Fortunately that is not what I said.
Another thing is without someone there who has played the games non gamers can have more difficulties. I know Carcassonne was considered too much by my brother and his friends until I sat down and showed them. On their own as guys that just don't play games it was not making sense to them. Having someone who knows what they are doing to show people how the game is played can make all the difference.
Another thing is without someone there who has played the games non gamers can have more difficulties. I know Carcassonne was considered too much by my brother and his friends until I sat down and showed them. On their own as guys that just don't play games it was not making sense to them. Having someone who knows what they are doing to show people how the game is played can make all the difference.
I wonder if their impressions would be different if they were able to watch a video tutorial of the game, with someone explaining how the game works beyond the mechanics of the rules.
So I'm guessing every single comment is based on a link to that article being posted on BoardGameGeek. I see it like a board invasion, basically.
-O
When I was trying to teach myself Agricola I found a video that was very useful and I doubt I'd have really gotten the game without it.
Hah. I can't get to boardgamegeek from work, but the comments bore all the hallmarks of a drive-by board invasion.Yep, there's a corresponding thread there, complete with a call to arms.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.