jgbrowning
Hero
Exception-based design them.
joe b.
joe b.
Before they put this new book out they have to go back and fix all the ones that came before. That's why they "can't" publish it.
In the immortal words of Frank Herbert's Baron Harkonnen... said:Rabban, Rabban... I place you in charge of Arrakis. It's yours to squeeze, as I promised. I want you to squeeze and squeeze and squeeze. Give me spice! Drive them into utter submission. You must not show the slightest pity or mercy... as only you can... Never stop! Go.... Show no mercy!
And when we've crushed these people enough I'll send in you Feyd... they'll cheer you as a rescuer... lovely Feyd... really a lovely boy.
Well, in the real world, would anyone really pay all that much for a never ending flagon of ale (lets assume that it can't be used for industrial purposes)? Moreover, would you expect a prospective purchaser to be, say, a SWAT team member with no intention of giving up his job?The worst thing I find is that some of the really cool flavour items (Let's say the Flagon of Ale Procurement) are much, much less desirable for a PC than say Deathcut Armour.
Problem I have with at-will dragon orbs is that they're either *press button* I win or else totally useless. They're like the save vs. die spells in 3e. Either they worked and you win or else you don't.
Can you blame them from some other standpoint?
I think the online tools are the best things to happen to the time it takes for DM preparation and character building. That said, I really want the the character builder to be more customizable and the adventure tools to have an optional toggle patch for MM1 style elites and solos.
The worst thing I find is that some of the really cool flavour items (Let's say the Flagon of Ale Procurement) are much, much less desirable for a PC than say Deathcut Armour.
Well, in the real world, would anyone really pay all that much for a never ending flagon of ale (lets assume that it can't be used for industrial purposes)?
The reason why PCs don't want items like the Flagon is it cuts into RAW alotted items. It either costs them money which is meant for them to buy enhancement type magic items or it costs them magic item drops. If these items were given out in addition to keeping the PCs at the right level of power then they would be all for it.
The reason why PCs don't want items like the Flagon is it cuts into RAW alotted items. It either costs them money which is meant for them to buy enhancement type magic items or it costs them magic item drops. If these items were given out in addition to keeping the PCs at the right level of power then they would be all for it.
My solution would be to just add random utility items in on top of the combat stuff. Treasure parcels be damned.