Shades of Green
Explorer
I'm suffering from a chronic case of DM burnout.
In the past, about a dozen years ago, I was able to prep for and DM three sessions of D&D (2E back then) per week, with at least two hours per session. Prep took me about an hour per session, all while creating a very enjoyable game. that was the first campaign I've ever DMed.
About ten years ago I was able to prep for and run a session of Babylon Project (the old, pre-D20 Babylon 5 RPG) per week for a very long, somewhat wacky campaign.
But now I find it difficult to sit down and prep more than one two-hour session of D&D or Shadowrun PER MONTH. It is not a matter of time; sure, I have university studies to deal with and freelance translation contracts to work on, but I still have a few hours to spare per day. But for some reason I can't get myself to sit down, prep a session after a session and run a fast-paced RPG game.
I don't know what happened. I still enjoy running RPG games as the DM/GM very much; I've even become much better than before in playing interesting NPCs and inventing cool plots. But I tend to have writer's blocks and blackouts in regard to D&D (now I'm using the excellent BFRPG rules) or other games I play (such as Shadowrun or Traveller).
It might be a loss of self-confidence. back then I didn't give a damn about quality; I just rolled on with whatever idea I had in my head, creating cool things which, while occasionally cheesy, were downright fun. now I'm sometimes anxious about how my D&D game would look, about its quality, its originality... Maybe I worry way to much, and maybe these worries create a great burden for me, making DMing more difficult.
I'd love to return to one session per week or per two weeks with as much inspiration and drive I had back then.
Any advice for healing my burnout and returning me to a healthy pace of prepping and running games would be very welcome
In the past, about a dozen years ago, I was able to prep for and DM three sessions of D&D (2E back then) per week, with at least two hours per session. Prep took me about an hour per session, all while creating a very enjoyable game. that was the first campaign I've ever DMed.
About ten years ago I was able to prep for and run a session of Babylon Project (the old, pre-D20 Babylon 5 RPG) per week for a very long, somewhat wacky campaign.
But now I find it difficult to sit down and prep more than one two-hour session of D&D or Shadowrun PER MONTH. It is not a matter of time; sure, I have university studies to deal with and freelance translation contracts to work on, but I still have a few hours to spare per day. But for some reason I can't get myself to sit down, prep a session after a session and run a fast-paced RPG game.
I don't know what happened. I still enjoy running RPG games as the DM/GM very much; I've even become much better than before in playing interesting NPCs and inventing cool plots. But I tend to have writer's blocks and blackouts in regard to D&D (now I'm using the excellent BFRPG rules) or other games I play (such as Shadowrun or Traveller).
It might be a loss of self-confidence. back then I didn't give a damn about quality; I just rolled on with whatever idea I had in my head, creating cool things which, while occasionally cheesy, were downright fun. now I'm sometimes anxious about how my D&D game would look, about its quality, its originality... Maybe I worry way to much, and maybe these worries create a great burden for me, making DMing more difficult.
I'd love to return to one session per week or per two weeks with as much inspiration and drive I had back then.
Any advice for healing my burnout and returning me to a healthy pace of prepping and running games would be very welcome
