First foray into paid DMing - 16 session in.

I’ve thought about joining a paid game. I’m a forever DM and for the games I want to play in I think I’d have to join a paid game. I’m just really wary of spending a bunch of trying to find the right GM and group if that makes sense.

I’ve though running a paid game, again because there are games I want to run that don’t really fit what my group enjoys playing, but again I’m wary of trying to weed through players to try and find a group that meshes and again with trying to keep that group together to run something. The expectation to always be ‘on’ is also something I worry about.

I think it’s great that the hobby has reached and place where you can make some extra money having fun.
 

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  • They’re brilliant role players. They get into character and really think about how to interact with the scenes and NPCs
  • They all know the WFRP ruleset proficiently.
  • they’re polite and respectful to each other and really communicate welll.
  • They’re consistent: my average attendance over the 18 weeks is 5.5 players.
  • They don’t try rules exploits or come in to be distuptive
  • four out of the six are DMs in their own games.
  • Three out of the six know the adventurers I’m running familiarly and it doesn’t seem to have spoiled anybody’s enjoyment.
So, you're the luckiest GM ever? Congratulations!

I think the German would probably be fine. Maybe the market is smaller but it’s still tens of thousands of potential players. There are likely German, Austrian, Swiss players that would prefer to game in German.
Yeah, sounds like an ideal market. They show up right on time, with paper and pencil, at least one rule book, and slightly betrunken. At least, that's how I show up.
 

As a forever GM, I've tried at least a dozen times, playing online games with randos, and the last game, which was a paid game from SP, was the only one where either the game made it past session 2, or I didn't drop out by session 2.

Granted, it only lasted 8 sessions, due to not being able to get more than 3 players, and then one of those 3 needing to drop out do to RL situations, but I did enjoy it, and would have kept playing, despite the cost.

I'd be willing to try this myself, if I wasn't already running two games for two groups of friends and playing in a third.
 

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